Difference between revisions of "TouchEngine"

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(Created page with "The TouchEngine API will allow other software packages to load TouchDesigner .tox files, process them, and pass data back and forth (For example, run .tox files inside Unreal)...")
 
 
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The TouchEngine API will allow other software packages to load TouchDesigner .tox files, process them, and pass data back and forth (For example, run .tox files inside Unreal).
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The TouchEngine API will allow other software packages to load TouchDesigner [[.tox]] files, process them, and pass data back and forth (For example, run .tox files inside Unreal).
  
 
TouchEngine is the core technology behind the [[Engine COMP]] as well.
 
TouchEngine is the core technology behind the [[Engine COMP]] as well.
  
 
More details on the API will be released soon. Developers of other software packages can contact us about integrating TouchEngine into their software at support@derivative.ca
 
More details on the API will be released soon. Developers of other software packages can contact us about integrating TouchEngine into their software at support@derivative.ca

Latest revision as of 01:43, 22 September 2020

The TouchEngine API will allow other software packages to load TouchDesigner .tox files, process them, and pass data back and forth (For example, run .tox files inside Unreal).

TouchEngine is the core technology behind the Engine COMP as well.

More details on the API will be released soon. Developers of other software packages can contact us about integrating TouchEngine into their software at support@derivative.ca

TouchDesigner Component file, the file type used to save a Component from TouchDesigner.