Difference between revisions of "System Requirements"

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** Nvidia GPU only
 
** Nvidia GPU only
 
* CUDA in [[CPlusPlus TOP|C++ TOP]]
 
* CUDA in [[CPlusPlus TOP|C++ TOP]]
** Nvidia Video Card only
+
** Nvidia GPU only
 
* [[DirectX In TOP]] and [[DirectX Out TOP]]
 
* [[DirectX In TOP]] and [[DirectX Out TOP]]
 
** DirectX 9.0 and higher
 
** DirectX 9.0 and higher
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** Adobe Photoshop CS6 and up
 
** Adobe Photoshop CS6 and up
 
* [[SVG TOP]]
 
* [[SVG TOP]]
** Nvidia Video Card only
+
** Nvidia GPU only
 
* [[Geometry COMP]] Texture Instancing
 
* [[Geometry COMP]] Texture Instancing
** Nvidia Video Card only
+
** Nvidia GPU only
 
* [[Window COMP]] Hardware Frame Lock
 
* [[Window COMP]] Hardware Frame Lock
 
** Nvidia Quadro Sync or AMD S400 only
 
** Nvidia Quadro Sync or AMD S400 only

Revision as of 13:06, 25 February 2020

System requirements for TouchDesigner 099 and TouchPlayer 099.

Basic Requirements[edit]

Older than hereafter specified configurations might work but some features will not be available.

Operating System[edit]

  • Microsoft Windows 7 SP1 and up
  • Apple macOS 10.11 and up (See also macOS)

Graphics Cards[edit]

A minimum of 1GB GPU memory and use of the most recent Nvidia drivers, AMD drivers or Intel drivers is recommended. TouchDesigner uses OpenGL. Desktop Cards

  • Nvidia GeForce 600 Series Card or better
  • AMD HD 7000 Series Card or better

Workstation Cards

  • Nvidia Quadro K Series Card or better
  • AMD W or V Series Card or better

Integrated Graphics NOTE: Not all features are supported on integrated video chipsets and there is a lower expectation on overall performance.

  • Intel HD4000, HD5000 and above

Input Devices[edit]

  • A three-button mouse with scroll-wheel is required.

Feature Specific Requirements[edit]

The Graphics Processing Unit. This is the high-speed, many-core processor of the graphics card/chip that takes geometry, images and data from the CPU and creates images and processed data.