Difference between revisions of "System Requirements"
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(Created page with "System requirements for TouchDesigner 099 and TouchPlayer 099. ===== Basic Requirements ===== ''Older than hereafter specified conf...") Tag: 2018.28070 |
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** Windows 8 and up | ** Windows 8 and up | ||
** dedicated USB 3.0 Controller | ** dedicated USB 3.0 Controller | ||
+ | * [[Kinect Azure]] - Body tracking and Player Index support | ||
+ | ** Nvidia GPU is the only useful option, the CPU-based option is too slow for most use cases. | ||
* [[Leap Motion]] | * [[Leap Motion]] | ||
** Leap Motion Skeletal Tracking v2 SDK | ** Leap Motion Skeletal Tracking v2 SDK | ||
* [[Oculus Rift]] | * [[Oculus Rift]] | ||
** Oculus Rift DK2 or CV1 | ** Oculus Rift DK2 or CV1 |
Revision as of 13:04, 25 February 2020
System requirements for TouchDesigner 099 and TouchPlayer 099.
Basic Requirements[edit]
Older than hereafter specified configurations might work but some features will not be available.
Operating System[edit]
- Microsoft Windows 7 SP1 and up
- Apple macOS 10.11 and up (See also macOS)
Graphics Cards[edit]
A minimum of 1GB GPU memory and use of the most recent Nvidia drivers, AMD drivers or Intel drivers is recommended. TouchDesigner uses OpenGL. Desktop Cards
- Nvidia GeForce 600 Series Card or better
- AMD HD 7000 Series Card or better
Workstation Cards
- Nvidia Quadro K Series Card or better
- AMD W or V Series Card or better
Integrated Graphics NOTE: Not all features are supported on integrated video chipsets and there is a lower expectation on overall performance.
- Intel HD4000, HD5000 and above
Input Devices[edit]
- A three-button mouse with scroll-wheel is required.
Feature Specific Requirements[edit]
- CUDA in C++ TOP
- Nvidia Video Card only
- DirectX In TOP and DirectX Out TOP
- DirectX 9.0 and higher
- Photoshop In TOP
- Adobe Photoshop CS6 and up
- SVG TOP
- Nvidia Video Card only
- Geometry COMP Texture Instancing
- Nvidia Video Card only
- Window COMP Hardware Frame Lock
- Nvidia Quadro Sync or AMD S400 only
- Kinect 2 Support
- Windows 8 and up
- dedicated USB 3.0 Controller
- Kinect Azure - Body tracking and Player Index support
- Nvidia GPU is the only useful option, the CPU-based option is too slow for most use cases.
- Leap Motion
- Leap Motion Skeletal Tracking v2 SDK
- Oculus Rift
- Oculus Rift DK2 or CV1