System Requirements

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System requirements for TouchDesigner and TouchPlayer.

Basic Requirements[edit]

Older than hereafter specified configurations might work but some features will not be available.

Operating System[edit]

  • Microsoft Windows 7 SP1 and up
  • Apple macOS 10.12 and up (See also macOS)

Graphics Cards[edit]

A minimum of 1GB GPU memory and use of the most recent Nvidia drivers, AMD drivers or Intel drivers is recommended. TouchDesigner uses OpenGL. Desktop Cards

  • Nvidia GeForce 600 Series Card or better
  • AMD HD 7000 Series Card or better

Workstation Cards

  • Nvidia Quadro K Series Card or better
  • AMD W or V Series Card or better

Integrated Graphics NOTE: Not all features are supported on integrated video chipsets and there is a lower expectation on overall performance.

  • Intel HD4000, HD5000 and above

Input Devices[edit]

  • A three-button mouse with scroll-wheel is required.

Feature Specific Requirements[edit]

The Graphics Processing Unit. This is the high-speed, many-core processor of the graphics card/chip that takes geometry, images and data from the CPU and creates images and processed data.

An Operator Family that creates, composites and modifies images, and reads/writes images and movies to/from files and the network. TOPs run on the graphics card's GPU.

An Operator Family which operate on Channels (a series of numbers) which are used for animation, audio, mathematics, simulation, logic, UI construction, and many other applications.

An Operator Family that reads, creates and modifies 3D polygons, curves, NURBS surfaces, spheres, meatballs and other 3D surface data.