Root

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Root is the top-most network in the hierarchy. The path is /.

/ui and /sys are not saved in the .toe. They are reloaded when TouchDesigner starts. You can look inside /ui and /sys, but there is not much use in changing it.

Normally you work in components under /, like in /project1, but you can put all you want in /.

Root also contains /local, which contains things line MIDI settings, Layout, python modules that are accessible from anywhere, and Variables. /local is saved intact in the .toe file, and is reloaded from the .toe on restart. Parts of /local are controlled via dialogs like the MIDI mapper, but given a lot of /local is text files and tables, most things can be edited manually by the user.

Other things that are commonly put in Root:

  • startup scripts (use Execute DAT)
  • Window Components to manage outputs to monitors
  • Audio Device Out CHOPs to output to audio devices from one place, if that is desired.
  • common libraries, components and scripts that you want to be accessible to all your parts of your project.

Root is not a true component - although it contains a Network, it has no parameters and is not a specific component type.

For this reason, it is better to do most of your work in components like /project1, which makes the component exportable and share-able via RMB->Save Component....

In Root you always have /perform, which is a Window Component. It is tied to the Window Placement Dialog and is the default Window Component used for Perform Mode.

TouchDesigner is a hierarchy of components. "root" is the top-most network in the hierarchy. The is simply /. A typical path is /project1/moviein1.

TOuch Environment file, the file type used by TouchDesigner to save your project.

An that contains its own inside. There are twelve 3D and eight 2D types. See also .

Strictly refers to a window in Microsoft Windows. User-created windows are made with inside , aside from the TouchDesigner editor window and its dialogs.