Release Notes/2021.10000/next

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Revision as of 05:30, 2 March 2021 by Ben (talk | contribs)
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Build 2021.xxxx - Mar 03, 2021[edit]

New Features[edit]

  • Movie File Out TOP - Added support for VP8 and VP9 codec encoding, into .webm containers.
  • Trim CHOP - Added 'Shift Start to 0' parameter.

New Python[edit]

  • TOP - Added metadata keyword to save a list of key/value pairs to the header of .exr files.
  • kinectazureTOP Class.colorCameraIntrinsics/depthCameraIntrinsics now return named tuples.
  • Allow negative indexing of ListAttributes. Example: op('list1').rowAttribs[-1] # bottom row
  • Allow negative indexing.

ui.panes[-1] to return last element op('table1')[-1,-1] to return bottom right cell op('table1').row(-1) to return bottom row

Affects following classes:

   Color Class
   Dongle Class
   DongleList Class
   Licenses Class
   Monitors Class
   Panes Class
   Position Class
   Quaternion Class
   Runs Class
   Vector Class
   CHOP Class
   Channel Class
   DAT Class
   Actors Class
   Bodies Class
   AttributeData Class
   Mesh Class
   Points Class
   Prim Class
   Prims Class
   Sequence Class

New Palette[edit]

Bug Fixes and Improvements[edit]

  • Engine COMP - Fixed issue which prevented custom parameters updating when "Start on Init" was turned on.
  • Engine COMP - Fixed for parameters not being set on load in some circumstances.
  • List COMP - Fixed issue with fontSizeY not working.
  • OP Viewer COMP now shares same panel values as the operator its pointing to which fixes reported issues of no click events on OP Viewer COMPs.
  • Spectrum TOP - Added correct error for incorrect Nvidia CUDA driver version.
  • Point Sprite MAT - Now works correctly with the 'Instance Active' instancing attribute.
  • Fixed missing menu choice entries when drag/dropping onto nodes .
  • Fixed issue where TouchDesigner would fail to start on some older versions of Windows 10.
  • Fixed oversized node icons when node stretch extremely wide.
  • Fixed crash by correctly interpreting code points for emojis on macOS.  

Backward Compatibility[edit]