Release Notes/099/2019.10000/next

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Build 2019.19510 - Sept 18, 2019[edit]

New Features[edit]

  • Kinect TOP Improvements for Kinect V2.
    • Added Depth Space Point Cloud output.
    • Added ability to remap color to depth space. This is useful to create a cleaner (but lower resolution) point cloud along with 'Depth Space Point Cloud' than the one that is in color space, as it has less points that have unknown positions.
  • DAT to CHOP - Added 'Duplicate Names' menu to keep first, last, or most recently changed values.
  • Custom Operators - New example for CPUMemoryTOP that shows threading along with utility class to help make that easier to do.

New Palette[edit]

New Python[edit]

  • Pane Class.enable - Get or Set mouse and keyboard interactivity on the pane.

Bug Fixes and Improvements[edit]

  • Bullet Solver COMP - Fixed onStart and onInit callbacks.
  • NDI In TOP - Fixed a case where audio input would not work.
  • NDI In TOP - Avoid crash when changing audio buffer length to 0.
  • Composite TOP - Fixed crash that can occur when connecting too many inputs to this node (64 or so).
  • DMX In CHOP / DMX Out CHOP - Fixed the 'Serial Port' parameter menu so that it enumerates correctly on macOS.
  • Timer CHOP - Include timer_pulse even if segment is at least 1 frame long.
  • Keyboard In DAT - Some improvements for macOS like better support for Cmd, Function, and Arrow keys.
  • OP Find DAT - Fixed double callback when pulsing 'Refresh'.
  • Fixed intermittent crash when accessing Preset parameter menus.
  • Fixed Geometry Viewer Pane so space/s keys etc will change geometry pane state when held down.

Backward Compatibility[edit]

Each SOP has a list of Points. Each point has an XYZ 3D position value plus other optional attributes. Each polygon Primitive is defined by a vertex list, which is list of point numbers.

A built-in panel in TouchDesigner that contains a library of components and media that can be dragged-dropped into a TouchDesigner network.

A 3D viewport for viewing and manipulating 3D scenes or objects interactively. A geometry viewer can be found in Panes (alt+3 in any pane) or the Node Viewers of all Geometry Object components.