Difference between revisions of "Release Notes/099/2019.10000/next"
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− | == Build 2019. | + | == Build 2019.20700 - Mar 05, 2020 == |
=== New Features === | === New Features === | ||
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* [[FBX COMP]] - Added support for FloatVectorArray vertex cache channel types. | * [[FBX COMP]] - Added support for FloatVectorArray vertex cache channel types. | ||
* [[Leap Motion CHOP]] - Wrist and elbow positions are now output properly when 'API' set to Version 4 Orion. | * [[Leap Motion CHOP]] - Wrist and elbow positions are now output properly when 'API' set to Version 4 Orion. | ||
+ | * [[PosiStageNet CHOP]] - Fixed bug with channel names appearing incorrectly and fixed a crash due to parsing error. | ||
* [[Timer CHOP]] - Force a ready pulse whenever 'Start' is re-pulsed. | * [[Timer CHOP]] - Force a ready pulse whenever 'Start' is re-pulsed. | ||
* [[Timer CHOP]] - Fixed auto start when onInitialize() callback returns a delayed initialize. | * [[Timer CHOP]] - Fixed auto start when onInitialize() callback returns a delayed initialize. | ||
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* Fixed slow memeory leak when using ipar expressions. | * Fixed slow memeory leak when using ipar expressions. | ||
* Fixed linking of tags when copying nodes. | * Fixed linking of tags when copying nodes. | ||
+ | * toeexpand/toecollapse will now tolerate forward or backward slashes. | ||
=== Backward Compatibility === | === Backward Compatibility === |
Latest revision as of 14:15, 5 March 2020
Contents
Build 2019.20700 - Mar 05, 2020[edit]
New Features[edit]
New Palette[edit]
New Python[edit]
Bug Fixes and Improvements[edit]
- OpenVR CHOP/OpenVR TOP - Upgraded to OpenVR v1.9.16
- Fixed startup crash that that was occuring on Intel GPUs with the newest drivers. (Often ones installed via Windows Update)
- Window COMP macOS - Fixed issues where borderless perform windows wouldn't work properly on macOS 10.15 Catalina.
- Render TOP - Fixed crash when using the last GLSL sampler parameter.
- Notch TOP - Fixed crash when switching layer parameter to expression mode.
- OpenColorIO TOP - Fixed a texture precision bug; remove precision parameter and set precision to 32-bit float.
- CPlusPlus TOP - Fixed recent crash introduced in the last release when using older plugins.
- FBX COMP - Added support for FloatVectorArray vertex cache channel types.
- Leap Motion CHOP - Wrist and elbow positions are now output properly when 'API' set to Version 4 Orion.
- PosiStageNet CHOP - Fixed bug with channel names appearing incorrectly and fixed a crash due to parsing error.
- Timer CHOP - Force a ready pulse whenever 'Start' is re-pulsed.
- Timer CHOP - Fixed auto start when onInitialize() callback returns a delayed initialize.
- Par Class - Fixed precision loss when assigning a value to a parameter due to cast to a float.
- Fixed crash when trying to remove a mapping from the MIDI Device Mapper Dialog.
- Fixed crash using print statements in python threads.
- Fixed slow memeory leak when using ipar expressions.
- Fixed linking of tags when copying nodes.
- toeexpand/toecollapse will now tolerate forward or backward slashes.
Backward Compatibility[edit]
A built-in panel in TouchDesigner that contains a library of components and media that can be dragged-dropped into a TouchDesigner network.