Difference between revisions of "Release Notes/099/2018.20000/next"

From TouchDesigner Documentation
Jump to: navigation, search
(Tag: 2018.28070)
 
(34 intermediate revisions by the same user not shown)
Line 1: Line 1:
== Official Build 2018.26750 - Oct 23, 2018==
+
== Official Build 2018.28120 - May 06, 2019==
 
 
=== New Features ===
 
 
 
 
 
=== New Palette ===
 
 
 
 
 
=== New Python ===
 
 
 
* [[Network Editor Class|Network Editor]].x .y .zoom, [[Pane Class|Pane]].topRight .bottomLeft, expressions all update on changes
 
 
 
  
 
=== Bug Fixes and Improvements ===
 
=== Bug Fixes and Improvements ===
  
* [[Video Stream Out TOP]] - Applied hotfix to fix stack overflow vulnerability recently found in live555 library.
+
* [[Video Device Out TOP]] - Added error if Blackmagic Driver 11.X is installed, which is incompatible with the SDK TouchDesigner currently uses. (Use latest 10.X drivers)
* Fixed cases of .width/.height not updating.
+
* [[Alembic SOP]] - Fixed a crash when polygons have less than 3 vertices.
 
+
* Fixed a crash when using op.numSamples when op is not a CHOP.
=== Backwards Compatibility ===
+
* Fixed a bug that can cause files to gradually run slower if nodes are deleted/created continuosly.
 
+
* Panel repositioning fix now takes into ''any'' parent scaling (fit to grid, etc).
* '''BACKWARDS COMPABITIBILITY WARNING''' -
 

Latest revision as of 10:30, 6 May 2019

Official Build 2018.28120 - May 06, 2019[edit]

Bug Fixes and Improvements[edit]

  • Video Device Out TOP - Added error if Blackmagic Driver 11.X is installed, which is incompatible with the SDK TouchDesigner currently uses. (Use latest 10.X drivers)
  • Alembic SOP - Fixed a crash when polygons have less than 3 vertices.
  • Fixed a crash when using op.numSamples when op is not a CHOP.
  • Fixed a bug that can cause files to gradually run slower if nodes are deleted/created continuosly.
  • Panel repositioning fix now takes into any parent scaling (fit to grid, etc).

An Operator Family which operate on Channels (a series of numbers) which are used for animation, audio, mathematics, simulation, logic, UI construction, and many other applications.