The RealSense CHOP outputs position and rotation data from Intel's RealSense camera. This CHOP is only supported on Windows by the older RealSense camera models F200, R200, and SR300, and requires installation of the Intel RealSense Windows API as described on this page RealSense.
Clickclick - Open hand facing the camera, moves the index finger quickly toward the palm center.
Fistfist - All fingers folded into a fist. The fist can be in different orientations as long as the palm is in the general direction of the camera.
Full Pinchfullpinch - All fingers extended and touching the thumb. The pinched fingers can be anywhere between pointing directly to the screen or in profile.
Spread Fingersspreadfingers - Hand open, facing the camera.
Swipeswipe - The down/up/left/right swipes as described in the SDK documentation.
Taptap - A hand in a natural relaxed pose is moved forward as if pressing a button.
Thumb Up/Downthumbs - Tnumbs up and thumbs down gestures.
Two Finger Pinchtwofingerpinch - Hand open with thumb and index finger touching each other.
V Signvsign - Hand closed with index finger and middle finger pointing up.
Wavewave - An open hand facing the screen. The wave can include any number of repetitions.
Parameters - Smoothing Page
Smoothingsmoothing - Enable smoothing the channel data.
Smoothing Typesmoothtype - ⊞ - The type of smoothing to apple.
Stabilizerstabilizer - For stabilizing a point in space that represents a stationary object. Ignores small changes under a given threshold and represents close points as the same point. Motion smoothing is also applied when the new point exceeds the stabilization radius.
Weightedweighted - Replaces the current point with a weighted average of the last N points, according to the chosen weights.
Quadraticquadratic - (Time-based smoothing) Uses a quadratic equation to interpolate between the previous point and the current one. This produces both stabilization and smoothing of the motion, depending how far the new point is from the current one.
Springspring - (Time-based smoothing) Uses a linear equation to interpolate between the previous point and the current one (results in a stabilization effect).
Smoothing Strengthsmoothstrength - Controls the amount of smoothing to apply.
Stabilize Radiussmoothrad -
Number of Weightsweights - The number of weighted samples to use for weighted smoothing.
Parameters - Common Page
Time Slicetimeslice - Turning this on forces the channels to be "Time Sliced". A Time Slice is the time between the last cook frame and the current cook frame.
Scopescope - To determine which channels get affected, some CHOPs use a Scope string on the Common page.
Sample Rate Matchsrselect - ⊞ - Handle cases where multiple input CHOPs' sample rates are different. When Resampling occurs, the curves are interpolated according to the Interpolation Method Option, or "Linear" if the Interpolate Options are not available.
Resample At First Input's Ratefirst - Use rate of first input to resample others.
Resample At Maximum Ratemax - Resample to the highest sample rate.
Resample At Minimum Ratemin - Resample to the lowest sample rate.
Error If Rates Differerr - Doesn't accept conflicting sample rates.
Export Methodexportmethod - ⊞ - This will determine how to connect the CHOP channel to the parameter. Refer to the Export article for more information.
DAT Table by Indexdatindex - Uses the docked DAT table and references the channel via the index of the channel in the CHOP.
DAT Table by Namedatname - Uses the docked DAT table and references the channel via the name of the channel in the CHOP.
Channel Name is Path:Parameterautoname - The channel is the full destination of where to export to, such has geo1/transform1:tx.
ExportRootautoexportroot - This path points to the root node where all of the paths that exporting by Channel Name is Path:Parameter are relative to.
Export Tableexporttable - The DAT used to hold the export information when using the DAT Table Export Methods (See above).
An Operator Family which operate on Channels (a series of numbers) which are used for animation, audio, mathematics, simulation, logic, UI construction, and many other applications.
An Operator Family that creates, composites and modifies images, and reads/writes images and movies to/from files and the network. TOPs run on the graphics card's GPU.
A Time Slice is the time from the last cook frame to the current cook frame. In CHOPs it is the set of short channels that only contain the CHOP channels' samples between the last and the current cook frame.
A parameter in most CHOPs that restricts which channels of that CHOP will be affected. Normally all channels of a CHOP are affected by the operator.
samples-per-second of a CHOP. Each CHOP in your network has a sample rate, whether it is used or not. The overall timeline has a "frame rate", which is the number of animation frames per second, generally your monitor display frequency.
Exporting is the connection of CHOP channels to parameters of operators. The output of each exporting CHOP is one or more channels, active only while the CHOP Viewer is on. The current value of a channel can be exported to a parameter of any operator, overriding that parameter's value. See Parameter.
An Operator Family that manipulates text strings: multi-line text or tables. Multi-line text is often a command Script, but can be any multi-line text. Tables are rows and columns of cells, each containing a text string.
The location of an operator within the TouchDesigner environment, for example, /geo1/torus1, a node called torus1 in a component called geo1. The path / is called Root. To refer instead to a filesystem folder, directory, disk file or http: address, see Folder.
Parameters in TouchDesigner are an operator's settings (numbers, menus, flags, strings, paths) which the user can alter. Parameters for any operator can be opened by right-clicking on the operator and selecting "Parameters..." A currently selected operator's parameters can be viewed in a Network Editor by pressing the keyboard shortcut 'p'.
TouchDesigner is a hierarchy of components. "root" is the top-most network in the hierarchy. The Path is simply /. A typical path is /project1/moviein1.