# Polygon Depth Offset

Revision as of 14:22, 11 October 2017 by Sherryk (talk | contribs) (Created page with "Polygon Depth Offset is a way of dealing with Z-Fighting. Polygon Depth Offset will push the depth values of a polygon away from the camera some number of units. This occu...")

Polygon Depth Offset is a way of dealing with Z-Fighting. Polygon Depth Offset will push the depth values of a polygon away from the camera some number of units. This occurs in a camera-independent way, so its much easier to do than to offset your polygons by hand simply by using translations (Since a translation in one direction will work from one camera view, but not from a different one).