Difference between revisions of "Main Page"

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<strong>TouchDesigner1</strong>
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[[image:TouchDesigner Pro Title.png|515px]]
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Consult the [https://meta.wikimedia.org/wiki/Help:Contents User's Guide] for information on using the wiki software.
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'''[http://www.derivative.ca/099/downloads/ DOWNLOAD]'''
  
== Getting started ==
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=== [[What's New in 099]] ===
* [https://www.mediawiki.org/wiki/Special:MyLanguage/Manual:Configuration_settings Configuration settings list]
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Highlights
* [https://www.mediawiki.org/wiki/Special:MyLanguage/Manual:FAQ MediaWiki FAQ]
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*TouchDesigner now available on [[macOS]] (10.11+ El Capitan or Sierra)
* [https://lists.wikimedia.org/mailman/listinfo/mediawiki-announce MediaWiki release mailing list]
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*Python 3.5 (enables the use of [[openCV]])
* [https://www.mediawiki.org/wiki/Special:MyLanguage/Localisation#Translation_resources Localise MediaWiki for your language]
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*[[Privacy|Component Privacy]] to lock your components
* [https://www.mediawiki.org/wiki/Special:MyLanguage/Manual:Combating_spam Learn how to combat spam on your wiki]
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*[[PBR MAT]] for Physically-Based Rendering materials
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*[[Substance TOP]] for loading PBR materials from [https://www.allegorithmic.com/products/substance-designer Substance Designer]
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*[[Environment Light COMP]] for environment lighting
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*[[Ableton Link CHOP]] syncs timing to Ableton Live sessions
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*[[Web Render TOP]] to render webpages and a [[Palette:WebBrowser|webBrowser]] in the Palette
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*[[sACN]] multicast support and DMX improvements
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*[http://www.derivative.ca/Forum/viewtopic.php?f=20&t=9658 HTC Vive Development Environment] to get VR projects started quickly
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*[[NDI In TOP]] and [[NDI Out TOP]] to stream video over LAN using [http://www.newtek.com/ndi/applications/ Newtek's NDI] networking
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*[[MQTT]] Internet of Things protocol.
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*[[Splice CHOP]] for manipulating CHOP samples and channels
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*[[Helios DAC CHOP]] for more laser control options
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*[[OpenColorIO TOP]] for advanced color grading
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*[[RealSense]] support for latest cameras and drivers
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*[[Video Device In TOP]] native SDK support added for Point Grey, Bluefish444, AJA
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*[[BlackTrax CHOP]] gets data from [http://blacktrax.cast-soft.com/ '''BlackTrax''' Motion Tracking] systems
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*[[Compute Shader|GLSL Compute shaders]]
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*[[FBX]] export from [[SOP]]s
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*Improvements to [[CHOP Export]] conflicts
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*High-DPI [[Window COMP]] and scalable user interface
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*[[Math TOP]] now operates on pixel values similar to the [[Math CHOP]] - re-ranging, combining, scaling.
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For the complete picture, see [[What's New in 099|What's New in 099]], and [[Release Notes]] for release-by-release details.
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'''[[Updates|Updating]]''' licenses and keys to 099 works differently now. If you bought a license in the last year you can start using that license with 099 right away. If not, you need to purchase an update.
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[[TouchDesigner Non-Commercial|Non-Commercial]] licenses are available for personal, educational, or evaluation purposes. If you or your organization are compensated for your work with TouchDesigner, you must have a [[TouchDesigner Commercial|Commercial]] or [[TouchDesigner Pro|Pro]] license. For a comparison of licenses see [[Licensing]].
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{{:Learning TouchDesigner}}

Revision as of 17:42, 15 January 2018

TouchDesigner Pro Title.png


DOWNLOAD

What's New in 099[edit]

Highlights

For the complete picture, see What's New in 099, and Release Notes for release-by-release details.

Updating licenses and keys to 099 works differently now. If you bought a license in the last year you can start using that license with 099 right away. If not, you need to purchase an update.

Non-Commercial licenses are available for personal, educational, or evaluation purposes. If you or your organization are compensated for your work with TouchDesigner, you must have a Commercial or Pro license. For a comparison of licenses see Licensing.


Getting Started[edit]

Tutorials and Workshop Videos[edit]

Online Courses (paid)[edit]

Documentation[edit]

  • Browse the Wiki Categories. Also explore the navigation bar on the left using the links or search field.
  • Operator Help pages - All the node types of TouchDesigner.
  • Introduction to Python - An introduction to Python scripting in TouchDesigner. Python Reference is also available for a full list of python classes.
  • TouchDesigner Tips - A collection of short how-to tutorials showing you how to accomplish certain tasks.
  • Search documentation using the wiki advanced search page.
  • Offline Help - Access the wiki when you are not connected to the internet by pre-downloading the offline documentation package.

Sample Components, Tools and Examples[edit]

  • OP Snippets - Hundreds of examples found via (1) the Help -> Operator Snippets menu, or (2) right-click on any operator in any network, or (3) right-click on any operator in the OP Create menu.
  • Palette Browser - In the menu Dialogs -> Palette Library, or the left-pane of the default TouchDesigner.
  • .tox Component forum - User-contributed components.

Derivative Forums[edit]

Other Resources[edit]

  • Facebook - Join us on Facebook and keep up to date with the latest TouchDesigner projects.
  • TouchDesigner Help on Facebook- Massively Helpful Facebook Help Group for TouchDesigner run by users.
  • Vimeo - Videos posted by the TouchDesigner community on Vimeo.
  • Twitter - Follow us on Twitter @1null1
  • Frequently Asked Questions - Frequently asked questions about TouchDesigner.
  • Books - A list of books written about TouchDesigner.
  • CHOPCHOPCHOP - A marketplace for TouchDesigner Components.
  • GitHub projects - Browse GitHub for a wide range of user submitted projects.
  • Resources - Textures, devices, movies, audio and more.

A 3D image created with the Render TOP. Also used more generally to include the compositing (with TOPs) to generate an output image.

A built-in panel in TouchDesigner that contains a library of components and media that can be dragged-dropped into a TouchDesigner network.

An Operator Family which operate on Channels (a series of numbers) which are used for animation, audio, mathematics, simulation, logic, UI construction, and many other applications.

Each SOP has a list of Points. Each point has an XYZ 3D position value plus other optional attributes. Each polygon Primitive is defined by a vertex list, which is list of point numbers.