Difference between revisions of "Kinect SOP"

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{{Summary
 
{{Summary
|OPclass=kinectSOP_Class
+
|opClass=kinectSOP_Class
|OPtype=kinect
+
|opType=kinect
|OPlicense=Non-Commercial
+
|opLicense=Non-Commercial
|OPlabel=Kinect
+
|opLabel=Kinect
 
|long=The Kinect SOP uses the Kinect v1 sensor to scan and create geometry.
 
|long=The Kinect SOP uses the Kinect v1 sensor to scan and create geometry.
|OPfilter=False
+
|opFilter=False
|OPfamily=SOP
+
|opFamily=SOP
 
|short=The Kinect SOP uses the Kinect v1 sensor to scan and create geometry.
 
|short=The Kinect SOP uses the Kinect v1 sensor to scan and create geometry.
}}
+
}}
{{ParMenu
+
{{ParameterPage
|OPtype=kinect
+
|pageName=
|Parorder=0
+
|opFamily=SOP
|Paritems=
+
|pageSummary=
{{Menuitem
+
|items=
|Itemlabel=Version 1
+
{{Parameter|opType=kinect
|Itemname=version1
+
|parOrder=0
|Parname=hwversion
+
|parItems=
|Itemsummary=
+
{{ParameterItem|itemLabel=Version 1
|OPfamily=SOP
+
|itemName=version1
 +
|parName=hwversion
 +
|itemSummary=
 +
|opFamily=SOP
 
}}
 
}}
 
 
|Parlabel=Hardware Version
+
|parLabel=Hardware Version
|Parname=hwversion
+
|parName=hwversion
|Parsummary=Only Kinect v1 sensors supported at this time.
+
|parSummary=Only Kinect v1 sensors supported at this time.
|OPfamily=SOP
+
|opFamily=SOP
}}
+
|parType=
{{ParDynamicMenu
+
|parReadOnly=
|OPtype=kinect
+
}}
|Parorder=1
+
{{Parameter|opType=kinect
|Paritems=
+
|parOrder=1
|Parlabel=Sensor
+
|parItems=
|Parname=sensor
+
|parLabel=Sensor
|Parsummary=Selects which Kinect sensor to use. Only available when using Kinect v1.
+
|parName=sensor
|OPfamily=SOP
+
|parSummary=Selects which Kinect sensor to use. Only available when using Kinect v1.
}}
+
|opFamily=SOP
{{ParMenu
+
|parType=
|OPtype=kinect
+
|parReadOnly=
|Parorder=2
+
}}
|Paritems=
+
{{Parameter|opType=kinect
{{Menuitem
+
|parOrder=2
|Itemlabel=Full
+
|parItems=
|Itemname=full
+
{{ParameterItem|itemLabel=Full
|Parname=skeleton
+
|itemName=full
|Itemsummary=
+
|parName=skeleton
|OPfamily=SOP
+
|itemSummary=
}}
+
|opFamily=SOP
{{Menuitem
+
}}<!--
|Itemlabel=Seated
+
-->{{ParameterItem|itemLabel=Seated
|Itemname=seated
+
|itemName=seated
|Parname=skeleton
+
|parName=skeleton
|Itemsummary=
+
|itemSummary=
|OPfamily=SOP
+
|opFamily=SOP
 
}}
 
}}
 
 
|Parlabel=Skeleton
+
|parLabel=Skeleton
|Parname=skeleton
+
|parName=skeleton
|Parsummary=Only used for Kinect 1 devices. Specify whether to track full skeleton or seated skeleton.
+
|parSummary=Only used for Kinect 1 devices. Specify whether to track full skeleton or seated skeleton.
|OPfamily=SOP
+
|opFamily=SOP
}}
+
|parType=
{{ParToggle
+
|parReadOnly=
|OPtype=kinect
+
}}
|Parorder=3
+
{{Parameter|opType=kinect
|Parlabel=Near Depth Mode
+
|parOrder=3
|Parname=neardepthmode
+
|parLabel=Near Depth Mode
|Parsummary=
+
|parName=neardepthmode
|OPfamily=SOP
+
|parSummary=Only used for Kinect 1 devices. Enables near mode which allows camera to see objects as close as 40cm to the camera (instead of the default 80cm).
}}
+
|opFamily=SOP
{{ParToggle
+
|parType=
|OPtype=kinect
+
|parReadOnly=
|Parorder=4
+
|parItems=
|Parlabel=Compute Normals
+
}}
|Parname=normals
+
{{Parameter|opType=kinect
|Parsummary=
+
|parOrder=4
|OPfamily=SOP
+
|parLabel=Compute Normals
}}
+
|parName=normals
 +
|parSummary=Creates normals on the geometry.
 +
|opFamily=SOP
 +
|parType=
 +
|parReadOnly=
 +
|parItems=
 +
}}
 +
}}
 
{{History
 
{{History
 
}}
 
}}
 
{{SOPNavBox
 
{{SOPNavBox
|OPfamily=SOP
+
|opFamily=SOP
 
}}
 
}}
 
{{#invoke:Category
 
{{#invoke:Category
 
|list|SOPs}}
 
|list|SOPs}}

Latest revision as of 18:55, 24 January 2019

Summary
[edit]

The Kinect SOP uses the Kinect v1 sensor to scan and create geometry.

PythonIcon.pngkinectSOP_Class


Parameters - Page

Hardware Version hwversion - - Only Kinect v1 sensors supported at this time.

  • Version 1 version1 -

Sensor sensor - Selects which Kinect sensor to use. Only available when using Kinect v1.  

Skeleton skeleton - - Only used for Kinect 1 devices. Specify whether to track full skeleton or seated skeleton.

  • Full full -
  • Seated seated -

Near Depth Mode neardepthmode - Only used for Kinect 1 devices. Enables near mode which allows camera to see objects as close as 40cm to the camera (instead of the default 80cm).  

Compute Normals normals - Creates normals on the geometry.  

TouchDesigner Build:

SOPs
Add • Alembic • Align • Arm • Attribute Create • Attribute • Basis • Blend • Bone Group • Boolean • Box • Bridge • Cache • Cap • Capture Region • Capture • Carve • CHOP to • Circle • Clay • Clip • Convert • Copy • CPlusPlus • Creep • Curveclay • Curvesect • DAT to • Deform • Delete • Divide • Extrude • Facet • File In • Fillet • Fit • Font • Force • Fractal • Grid • Group • Hole • Import Select • In • Introduction To SOPs id • Inverse Curve • Iso Surface • Join • Joint • Kinect • Lattice • Limit • Line • Line Thick • LOD • LSystem • Magnet • Material • Merge • Metaball • Model • Noise • Null • Object Merge • Oculus Rift • OpenVR • Out • Particle • Point • Polyloft • Polypatch • Polyreduce • Polyspline • Polystitch • Primitive • Profile • Project • Rails • Raster • Ray • Rectangle • Refine • Resample • Revolve • Script • Select • Sequence Blend • Skin • Sort • Sphere • Spring • Sprite • Stitch • Subdivide • Superquad • Surfsect • Sweep • Switch • Text • Texture • Torus • Trace • Trail • Transform • Trim • Tristrip • Tube • Twist • Vertex • Wireframe • ZED

An Operator Family that reads, creates and modifies 3D polygons, curves, NURBS surfaces, spheres, meatballs and other 3D surface data.