Flags

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The term "flag" in TouchDesigner refers to the indicator of states of an Operator (the Bypass, Display, Lock flags etc).

Operator Flags

Operator flags are located around a node in a network pane and/or in a network's "table" view (press "t" in the network to toggle).

When you press "t" in a network pane, it shows nodes in a table format, where the complete set of flags is visible on the columns.

Flags are not parameters and therefore changing a flag does not in itself cause a node to cook. You cannot export to a flag.

All flags are displayed and set using the opset command.

Flag states are retrieved with the opflag() expression.

Flags on all Nodes

Flags on 3D Object components

  • Render - if off, the object will not be seen in any render of the Render TOP or Render Pass TOP.
  • Display - if off, the object will not be seen in any camera viewer.
  • Pickable - if off, the object will not be selectable in 3D Geometry Viewers or the SOP Editor.

Flags on CHOPs

  • Export - if off, nothing is exported from that CHOP.

Flags on SOPs

  • Compare - displays the SOP's input geometry as a green wireframe for comparisons.
  • Template - displays the SOP as templated geometry in 3D viewers. The grey wireframe template is not selectable or editable.