Bodies Class

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The Bodies class describes the set of all bodies in an Actor COMP. It can be accessed with an Actor COMP object. It is a list of Body objects, where bodies[0] is body 0.


No operator specific members.


No operator specific methods.

TouchDesigner Build:

An Operator Family that contains its own Network inside. There are twelve 3D Object Component and eight 2D Panel Component types. See also Network Path.