Difference between revisions of ".toe"

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|Short='''TO'''uch '''E'''nvironment file, the file type used by TouchDesigner to save your project.
 
|Short='''TO'''uch '''E'''nvironment file, the file type used by TouchDesigner to save your project.
 
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|Long=
}}
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}}A '''TouchDesigner Environment file''' (<code>.toe</code>), or "Project file", is the file type used to save your TouchDesigner projects. It contains your [[network|networks]], [[Operator|operators]], [[parameters]], [[variables]], [[Macro]], desktop [[layout]] and optionally [[MIDI]] settings.
The '''TouchDesigner Environment File''' (<code>.toe</code>) is the file type used to save your TouchDesigner projects. It contains your [[network|networks]], [[Operator|operators]], [[parameters]], [[variables]], [[macros]], desktop [[layouts]] and optionally [[MIDI]] settings.
 
  
 
External to the <code>.toe</code> file are media files like images, movies, 3D geometry, audio and other data files. However, these media files can also be embedded into <code>.toe</code> files or <code>.tox</code> files.
 
External to the <code>.toe</code> file are media files like images, movies, 3D geometry, audio and other data files. However, these media files can also be embedded into <code>.toe</code> files or <code>.tox</code> files.
  
A [[.tox]] (component) file is used to save particular components of a <code>.toe</code> so one file can be shared between projects, archived or simply transported to another project. The <code>.toe</code> files can refer to <code>.tox</code> files and load them in when you start TouchDesigner.
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A [[.tox]] (component) file is used to save particular [[component]]s of a <code>.toe</code> so one file can be shared between projects, archived or simply transported to another project. The <code>.toe</code> files can refer to <code>.tox</code> files and load them in when you start TouchDesigner.
  
 
A <code>.toe</code> file can be converted to ASCII-readable form using <code>[[toeexpand]]</code>. After editing in ASCII form, the <code>.toe</code> file can be recreated using <code>[[toecollapse]]</code> to a format with TouchDesigner can use.
 
A <code>.toe</code> file can be converted to ASCII-readable form using <code>[[toeexpand]]</code>. After editing in ASCII form, the <code>.toe</code> file can be recreated using <code>[[toecollapse]]</code> to a format with TouchDesigner can use.
 
  
 
[[Category:File Types]]
 
[[Category:File Types]]
 
[[Category:Touch Glossary]]
 
[[Category:Touch Glossary]]

Latest revision as of 22:09, 21 May 2019

A TouchDesigner Environment file (.toe), or "Project file", is the file type used to save your TouchDesigner projects. It contains your networks, operators, parameters, variables, Macro, desktop layout and optionally MIDI settings.

External to the .toe file are media files like images, movies, 3D geometry, audio and other data files. However, these media files can also be embedded into .toe files or .tox files.

A .tox (component) file is used to save particular components of a .toe so one file can be shared between projects, archived or simply transported to another project. The .toe files can refer to .tox files and load them in when you start TouchDesigner.

A .toe file can be converted to ASCII-readable form using toeexpand. After editing in ASCII form, the .toe file can be recreated using toecollapse to a format with TouchDesigner can use.

TOuch Environment file, the file type used by TouchDesigner to save your project.

TouchDesigner Component file, the file type used to save a Component from TouchDesigner.