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The ZED SOP uses the ZED to scan and create geometry. For more information and to know what ZED SDK to install refer to the ZED article.



Parameters - Page

Camera camera - Selects which ZED camera to use.  

Sample sample - While enabled the ZED camera samples points in space. Once disabled it will generate the surface from the points, as well as any normal or texture attributes.  

Reset reset - Clears the extracted geometry and resets spatial mapping.  

Reset Pulse resetpulse -  

Preview preview - - Select level of detail of the preview when camera samples.

  • No Preview nopreview - No preview is shown when camera samples.

  • Limited Preview limited - The level of detail of the preview is limited.

  • Full Preview full - Preview displays all available points.

Maximum Memory maxmemory - Sets the maximum memory used for spatial mapping.  

Resolution resolution - Sets the spatial mapping resolution used by the camera. A smaller resolution creates a detailed geometry and higher resolution keeps only bigger vairiations in geometry.  

Range range - Sets distance range of objects that will be extracted after spatial mapping from the camera. A smaller depth range will use objects close to the camera and higher depth range will use objects that are farther from the camera.  

Normals normals - When enabled, the extracted geometry will have normals.  

Texture texture - The spatial mapping texture and texture coordinates of the mesh will be created when enabled. The spatial mapping texture can be retrieved using the ZED TOP.  

Filter filter - - Set the filtering level of the mesh.

  • Low low - Small holes in the geometry will be removed.
  • Medium medium - Geometry will be smoothed.
  • High high - The number of traingles in the geometry will be reduced and the geometry will be smoothed.

Consolidate Points consolidatepts - When enabled, redundant points that are closed together will be merged.  

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An Operator Family that reads, creates and modifies 3D polygons, curves, NURBS surfaces, spheres, meatballs and other 3D surface data.

To pulse a parameter is to send it a signal from a CHOP or python or a mouse click that causes a new action to occur immediately. A pulse from a CHOP is typically a 0 to 1 to 0 signal in a channel, and a pulse via python is via a .pulse() call on a pulse-type parameter, such as Reset in a Speed CHOP.

The width and height of an image in pixels. Most TOPs, like the Movie File In TOP can set the image resolution. See Aspect Ratio for the width/height ratio of an image, taking into account non-square pixels.

An Operator Family that creates, composites and modifies images, and reads/writes images and movies to/from files and the network. TOPs run on the graphics card's GPU.

Operators that have 1 or more input, like a Math CHOP, are called filters. See Generator.