ZED POP
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Summary[edit]
NOTE
OS: This operator is only supported under the Microsoft Windows operating system.
The ZED POP uses the ZED StereoLabs SDK to scan and create geometry meshes (triangles) by moving it around the room or an object of interest or generate live point clouds from on-camera depth data.
After pressing start the ZED POP uses each frame of video to build up the mesh, with the preview of the captured points in the viewer.
To know what ZED SDK we are using, refer to the ZED page. See also ZED, ZED TOP, ZED CHOP and ZED SOP
Parameters - Zed Page
Active
active - Extra pass to free unused GPU memory.
ZED TOP
zedtop - Reference to a ZED TOP.
Output Mode
outputmode - ⊞ - Whether to output a mesh or a point cloud.
- Mesh
mesh-
- Point Cloud
pointcloud-
Connectivity
connectivity - ⊞ - Determines whether and how to connect the points.
- None
none-
- Point Primitives
points-
- Triangles
triangles-
Initialize
initialize - Clears the extracted geometry and resets spatial mapping.
Start
startpulse - Start playback.
Play
play - Enable playback.
Go to Done
donepulse - Will immediately go to the done state.
Preview
preview - ⊞ - Camera preview mode.
- No Preview
nopreview-
- Limited Preview
limited-
- Full Preview
limited-
Maximum Memory
maxmemory - Sets the maximum memory used for spatial mapping.
Resolution
resolution - Spatial mapping resolution in meters.
Range
range - Depth range in meters.
Normals
normals - When enabled, the extracted geometry will have normals.
Color
color - Output color information as an attribute.
Filter
filter - ⊞ - The greater the filtering, the more the resulting mesh is smoothed, small holes are filled, and small blobs of non-connected triangles are deleted.
- Low
low-
- Medium
medium-
- High
high-
Perspective
perspective - ⊞ - Camera perspective.
- Left
left-
- Right
right-
Rerange from Low High
rerangefromlow - ⊞ - Range for input values.
- Rerange from Low High
rerangefromlow- Re-ranging low values.
- Rerange from High
rerangefromhigh- Re-ranging from high value.
Rerange to Low High
rerangetolow - ⊞ - Range for output values.
- Rerange to Low High
rerangetolow- Re-ranging to low value.
- Rerange to High
rerangetohigh- Re-ranging to high value.
Mirror Image
mirrorimage - Mirrors the input image.
Camera
camera - Specify the camera component.
Override Camera View
overridecamera - When on, overrides the View settings from the selected camera object.
View Angle Method
viewanglemethod - ⊞ - Sets the method to convert the depth TOP.
- Horizontal FOV
horfov-
- Vertical FOV
vertfov-
- Focal Lengths
focallengths- Determines the camera's focal lengths.
FOV Angle
fov - Determines the camera's field of view angle.
Focal Length (Fx, Fy)
focallengths - ⊞ -
- Focal Length (Fx, Fy)
focallengthsx-
- Focal Length (Fx, Fy)
focallengthsy-
Optical Center (Cx, Cy)
center - ⊞ - The location of the center of the camera for the depth projection.
- Optical Center (Cx, Cy)
centerx-
- Optical Center (Cx, Cy)
centery-
Delete Near Points
deletenear - Enable removal of points that are close to the camera.
Near Depth
depthnear - Depth of the near clipping plane.
Delete Far Points
deletefar - Enable removal of points that are far from the camera.
Far Depth
depthfar - Depth of the far clipping plane.
Parameters - Common Page
Bypass
bypass - Pass through the first input to the output unchanged.
Free Extra GPU Memory
freeextragpumem - Free memory that has accumulated when output memory has grown and shrunk.
Delete Input Attributes
delinputattrs - Only output which attributes you specify in this POP - helps isolate attributes into a separate branch.
Info CHOP Channels
Extra Information for the ZED POP can be accessed via an Info CHOP.
Common POP Info Channels
Common Operator Info Channels
- total_cooks - Number of times the operator has cooked since the process started.
- cook_time - Duration of the last cook in milliseconds.
- cook_frame - Frame number when this operator was last cooked relative to the component timeline.
- cook_abs_frame - Frame number when this operator was last cooked relative to the absolute time.
- cook_start_time - Time in milliseconds at which the operator started cooking in the frame it was cooked.
- cook_end_time - Time in milliseconds at which the operator finished cooking in the frame it was cooked.
- cooked_this_frame - 1 if operator was cooked this frame.
- warnings - Number of warnings in this operator if any.
- errors - Number of errors in this operator if any.
TouchDesigner Build:
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