A Vertex describes an instance to a single geometry vertex, contained within a Prim object.
int (Read Only):
The vertex position in its primitive.
OP (Read Only):
The OP to which this object belongs.
Get or set the point to which the vertex refers.
td.Prim (Read Only):
The prim to which the vertex belongs.
In addition to the above members, all attributes are members as well.
For example, if the Vertex contains texture coordinates, they may be accessed with:
See: Attribute Class for more information.
No operator specific methods.