Template:ParameterPage

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Template for a Parameter Page

Parameters
[edit]

{{{items}}}


Start of a Parameter Page pulled from an operator Parameter

Template parameters

ParameterDescriptionTypeStatus
Operator FamilyopFamily

Specify the operators family here. Can be one of COMP, TOP, CHOP, SOP, DAT or MAT

Default
empty
Example
empty
Auto value
empty
Stringrequired
Page NamepageName

Set the Page Name as stated in the Parameters in TouchDesigner

Default
empty
Example
Common
Auto value
empty
Stringrequired
Page SummarypageSummary

Some Information on the parameters on this page.

Default
empty
Example
empty
Auto value
empty
Contentoptional
Itemsitems

List of parameters passed through from page

Default
empty
Example
empty
Auto value
empty
Unknownoptional

Parameters in TouchDesigner are an operator's settings (numbers, menus, flags, strings, paths) which the user can alter. Parameters for any operator can be opened by right-clicking on the operator and selecting "Parameters..." A currently selected operator's parameters can be viewed in a Network Editor by pressing the keyboard shortcut 'p'.

The Operator Families are TOPs, CHOPs, SOPs, MATs (Materials), DATs (data operators) and Components (Panel Gadgets and Objects).

The Operator Families are TOPs, CHOPs, SOPs, MATs (Materials), DATs (data operators) and Components (Panel Gadgets and Objects).

An Operator Family that contains its own Network inside. There are twelve 3D Object Component and eight 2D Panel Component types. See also Network Path.

An Operator Family that creates, composites and modifies images, and reads/writes images and movies to/from files and the network. TOPs run on the graphics card's GPU.

An Operator Family which operate on Channels (a series of numbers) which are used for animation, audio, mathematics, simulation, logic, UI construction, and many other applications.

An Operator Family that reads, creates and modifies 3D polygons, curves, NURBS surfaces, spheres, meatballs and other 3D surface data.

An Operator Family that manipulates text strings: multi-line text or tables. Multi-line text is often a command Script, but can be any multi-line text. Tables are rows and columns of cells, each containing a text string.

An Operator Family that associates a shader with a SOP or Geometry Object for rendering textured and lit objects.