Deletion log

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Below is a list of the most recent deletions.

Logs
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  • 22:36, 8 April 2021 Ben talk contribs deleted page Face Track SOP (content was: "#REDIRECT [[:Experimental:{{FULLPAGENAME}}]]", and the only contributor was "Ben" (talk))
  • 22:35, 8 April 2021 Ben talk contribs deleted page Face Track CHOP (content was: "#REDIRECT [[:Experimental:{{FULLPAGENAME}}]]", and the only contributor was "Ben" (talk))
  • 21:52, 3 March 2021 Ben talk contribs deleted page Experimental:Palette:reproject (content was: "{{Summary |opFamily=COMP |opType=geo |opClass=Palette:reproject Ext |opLicense= |short=The Reproject COMP is used to quickly setup multiple outputs using the Quad Reproject features of the Camera COMP. |long=The Reproject COMP is used to quickly setup multiple outputs using the Quad Reproject features of the Camera COMP. It will output pixel perfect textures for one or multiple screens. To get started, specify a Camera COMP (or previz camera), a Geometry COMP|Geo...")
  • 21:52, 3 March 2021 Ben talk contribs deleted page Experimental:Palette:splitter (content was: "{{Summary |opFamily=COMP |opType=container |opClass=Palette:splitter Ext |opLicense=Commercial |short=The Splitter COMP is used to split large incoming textures or multiple incoming textures into 'splits' at the proper resolution when setting up a grid of screens where all screens have the same resolution. |long=The Splitter COMP is used to split large incoming textures or multiple incoming textures into 'splits' at the proper resolution when setting up a grid of screens...")
  • 21:52, 3 March 2021 Ben talk contribs deleted page Experimental:Palette:webSvg (content was: "{{Summary |opFamily=COMP |opType=container |opClass=Palette:webSvg Ext |opLicense=Non-Commercial |short=The webSvg COMP is used to load SVG files in TouchDesigner. It is meant to replace the now deprecated SVG TOP. |long=The webSvg COMP is used to load SVG files in TouchDesigner. It is meant to replace the now deprecated SVG TOP and comes with all the same functionalities including Transform order, Translate, Rotate, Scale, Uniform Scale, Pivot. Note that the webSvg COMP...")
  • 00:17, 3 March 2021 Markus Heckmann talk contribs deleted page Palette:virtualFileSystem (content before blanking was: "#REDIRECT Experimental:Palette:virtualFileSystem")
  • 23:57, 2 March 2021 Ben talk contribs deleted page Experimental:Palette:virtualFileSystem (content was: "{{Summary |opFamily=COMP |opType=base |opClass=Palette:virtualFile Ext |opLicense= |short= |long=This component '''embeds files''' within itself so you don't have to refer to, or depend on external files in your project. Instead, the embedded files will be saved within the <code>.toe</code> or <code>.tox</code> files containing this component. It is an interface for the V...", and the only contributor was "Ivan" (talk))
  • 23:53, 2 March 2021 Ben talk contribs deleted page Experimental:Palette:virtualFile (content before blanking was: "Folder DAT{{Summary |opFamily=COMP |opType=base |opClass=Palette:virtualFile Ext |opLicense= |short= |long=This component '''embeds files''' within itself so you don't have to refer to, or depend on external files in your project. Instead, the embedded files will be saved within the .toe or .tox files containing this component. It is essentially an interface for the Virtual File System that is built into all COMPs. {{...")
  • 22:06, 17 February 2021 Robmc talk contribs deleted page Buffer Select TOP (content was: "{{Summary |opFamily=TOP |opType=bufferselectTOP |opLabel=Buffer Select |opClass=bufferselectTOP_Class |opFilter=False |opLicense=Non-Commercial |short=The Buffer Select TOP allows you to select an image buffer from another supported TOP. |long=The Buffer Select TOP allows you to select an image buffer from a Render TOP, GLSL TOP, Point...", and the only contributor was "Markus Heckmann" (talk))
  • 12:17, 12 February 2021 Markus Heckmann talk contribs deleted page Ncam TOP (content was: "{{Summary |short=The Reorder TOP is a multi-input TOP which lets you choose any of the input channels for the R, G, B, and A output. |opLicense=Non-Commercial |opFamily=TOP |opFilter=True |opLabel=Reorder |opClass=reorderTOP_Class |opType=reorder |long=The Reorder TOP is a multi-input TOP which lets you choose any of the input channels for the R...", and the only contributor was "Markus Heckmann" (talk))
  • 00:34, 12 February 2021 Ben talk contribs deleted page Release Notes/2020.40000/next (content was: "== Build 2021.10270 - Feb 10, 2021 == === New Features === * Oculus Rift CHOP - Added ''''Tracking Origin'''' parameter to set origin to eye level or floor level. === New Python === * GeometryCOMP Class.computeBounds - Bounding box now '''includes instanced geometry''' positions. === New Palette === * Palette:pointRender - Default colors are now set to white when only th...", and the only contributor was "Ben" (talk))
  • 17:08, 11 February 2021 Markus Heckmann talk contribs deleted page ParTuple Class (content was: "{{TDClassSummary |label=ParTuple |summary=The ParTuple class describes an instance of a tuple of Parameters. A tuple is a set of parameters sharing common attributes and displayed on the same line. The are generally used as a group. ParTuples have a defined length and can be indexed by subscript or iterated over. For example: <syntaxhighlight lang=python>[p.name for p in op('geo1').parTuple.t]</syntaxhighlight> returns the list <syntaxhighlight lang=python>['tx', 'ty'...")
  • 17:08, 11 February 2021 Markus Heckmann talk contribs deleted page ParTupleCollection Class (content was: "{{TDClassSummary|label=ParTupleCollection|summary=The ParTupleCollection class can be used to access parameter tuples. To access a parameter tuple, use its internal name. See also Par Class.}} <section begin=HELPBODY /> {{ClassMemberSection|empty= |Sectionsummary= This object contains a member for each parameter tuple in the component. You can both read the value using: <syntaxhighlight lang=python> a = op('geo1').parTuple.t </syntaxhighlight> You can a...")
  • 12:24, 10 February 2021 Markus Heckmann talk contribs restored page Experimental:Windows Powershell and TouchDesigner (35 revisions)
  • 12:23, 10 February 2021 Markus Heckmann talk contribs deleted page Palette:webSvg Ext (content was: "{{ExtSummary |COMPName=webSvg |opFamily=COMP |short=The Extension class of a webSvg COMP |long=The Extension class of a webSvg COMP}} {{ExtClassSummary |COMPName= |class=WebSvgExt |short= |long=WebSvgExt description |empty=False}} {{ExtMemberSection |sectionSummary= |items= |empty=True}} {{ExtMethodSection |sectionSummary= |items={{ExtClas...", and the only contributor was "Markus Heckmann" (talk))
  • 12:23, 10 February 2021 Markus Heckmann talk contribs restored page Experimental:Palette:webSvg Ext (1 revision)
  • 12:22, 10 February 2021 Markus Heckmann talk contribs deleted page Palette:webSvg (content was: "{{Summary |opFamily=COMP |opType=container |opClass=Palette:webSvg Ext |opLicense=Non-Commercial |short=The webSvg COMP is used to load SVG files in TouchDesigner, leveraging the power of the WebRender TOP. It is meant to replace the now deprecated SVG TOP. |long=The webSvg COMP is used to load SVG files in TouchDesigner, leveraging the power of t...", and the only contributor was "Markus Heckmann" (talk))
  • 12:22, 10 February 2021 Markus Heckmann talk contribs restored page Experimental:Palette:webSvg (1 revision)
  • 12:22, 10 February 2021 Markus Heckmann talk contribs deleted page Palette:splitter Ext (content was: "{{ExtSummary |COMPName=splitter |opFamily=COMP |short=The Extension class of a splitter COMP. |long=The Extension class of a splitter COMP.}} {{ExtClassSummary |COMPName= |class=SplitterExt |short= |long=SplitterExt description |empty=False}} {{ExtMemberSection |sectionSummary= |items= |empty=True}} {{ExtMethodSection |sectionSummary= |ite...", and the only contributor was "Markus Heckmann" (talk))
  • 12:22, 10 February 2021 Markus Heckmann talk contribs restored page Experimental:Palette:splitter Ext (1 revision)
  • 12:21, 10 February 2021 Markus Heckmann talk contribs deleted page Palette:splitter (content was: "{{Summary |opFamily=COMP |opType=container |opClass=Palette:splitter Ext |opLicense=Non-Commercial |short=The Splitter COMP is used to split very large incoming textures or multiple incoming textures into splits at the proper resolution when setting up a grid of monitors where all monitors have the same resolution. |long=The Splitter COMP is used...", and the only contributor was "Markus Heckmann" (talk))
  • 12:21, 10 February 2021 Markus Heckmann talk contribs restored page Experimental:Palette:splitter (4 revisions)
  • 12:21, 10 February 2021 Markus Heckmann talk contribs deleted page Palette:reproject Ext (content was: "{{ExtSummary |COMPName=reproject |opFamily=COMP |short=The Extension class of a reproject COMP. |long=The Extension class of a reproject COMP.}} {{ExtClassSummary |COMPName= |class=ReprojectExt |short= |long=ReprojectExt description |empty=False}} {{ExtMemberSection |sectionSummary= |items= |empty=True}} {{ExtMethodSection |sectionSummary=...", and the only contributor was "Markus Heckmann" (talk))
  • 12:21, 10 February 2021 Markus Heckmann talk contribs restored page Experimental:Palette:reproject Ext (2 revisions)
  • 12:20, 10 February 2021 Markus Heckmann talk contribs deleted page Palette:reproject (content was: "{{Summary |opFamily=COMP |opType=geo |opClass=Palette:reproject Ext |opLicense= |short=The Reproject COMP is used to quickly setup multiple outputs using the Quad Reproject features of the Camera COMP. |long=The Reproject COMP is used to quickly setup multiple outputs using the Quad Reproject features of the Camera COMP. It will output pixel perfe...", and the only contributor was "Markus Heckmann" (talk))
  • 12:20, 10 February 2021 Markus Heckmann talk contribs restored page Experimental:Palette:reproject (2 revisions)
  • 12:20, 10 February 2021 Markus Heckmann talk contribs deleted page Palette:cppParsTemplateGen Ext (content was: "{{ExtSummary |COMPName=cppParsTemplateGen |opFamily=COMP |short=The extension class of a CppParsTemplateGen COMP. |long=The extension class of a CppParsTemplateGen COMP.}} {{ExtClassSummary |COMPName= |class=CppParsTemplateGenExt |short= |long=CppParsTemplateGenExt description |empty=False}} {{ExtMemberSection |sectionSummary= |items= |empty...", and the only contributor was "Markus Heckmann" (talk))
  • 12:20, 10 February 2021 Markus Heckmann talk contribs restored page Experimental:Palette:cppParsTemplateGen Ext (1 revision)
  • 12:19, 10 February 2021 Markus Heckmann talk contribs deleted page Palette:cppParsTemplateGen (content before blanking was: "{{Summary |opFamily=COMP |opType=base |opClass=Palette:cppParsTemplateGen Ext |opLicense=Non-Commercial |short=The CppParsTemplateGen COMP can be used to quickly generate parameters.cpp and parameters.h files and kickstart your custom operators projects. |long=The CppParsTemplateGen COMP can be used to quickly generate parameters.cpp and parameters.h files and kickstart your custom operators projects. The code generated follows our inhouse guidelines and...")
  • 12:19, 10 February 2021 Markus Heckmann talk contribs restored page Experimental:Palette:cppParsTemplateGen (1 revision) (not yet accident)
  • 12:07, 10 February 2021 Markus Heckmann talk contribs deleted page Experimental:ZED (content was: "== Overview == ZED cameras are stereo depth camera's produced by [https://www.stereolabs.com/zed/ Stereolabs]. TouchDesigner supports the [https://www.stereolabs.com/zed/ ZED] and [https://www.stereolabs.com/zed-2/ ZED2] cameras. See ZED TOP, ZED CHOP and ZED SOP. == SDK Version == ZED SDK 3.2.2 must be installed to use ZED cameras with TouchDesigner. Windows only.", and the only contributor was "Ben" (talk))
  • 12:07, 10 February 2021 Markus Heckmann talk contribs deleted page Experimental:WrnchAI CHOP (content was: "{{Summary |opFamily=CHOP |opType=wrnchaiCHOP |opLabel=wrnchAI |opClass=wrnchaiCHOP_Class |opFilter=False |opLicense=Pro |short=Uses the wrnchAI engine to track human motion in any video stream. |long=Using the wrnchAI engine to track human motion in any video stream, this CHOP will output channels for Body, Face and Hand positions. Multiple people can be tracked at the same ti...", and the only contributor was "Ben" (talk))
  • 12:07, 10 February 2021 Markus Heckmann talk contribs deleted page Experimental:Write a GLSL Material (content was: "== Overview == This document explains the finer points of writing a GLSL Material in TouchDesigner. It is assumed the reader already has an understanding of the GLSL language. The official GLSL documentation can be found at [https://www.khronos.org/opengl/wiki/Core_Language_(GLSL) this address.] ===GLSL Version=== TouchDesigner uses GLSL 3.30 and newer versions as it's lang...", and the only contributor was "Malcolm" (talk))
  • 12:07, 10 February 2021 Markus Heckmann talk contribs deleted page Experimental:Windows Powershell and TouchDesigner (content was: "== What is PowerShell? == PowerShell is a cross platform task-based command-line shell and scripting language designed especially for system administration. It is the most modern command shell designed directly into Windows and can function as a replacement to the Windows CMD shell as well as ported linux / unix variants like MINGW64 that comes with GIT etc. The shell support...", and the only contributor was "Jarrett" (talk))
  • 12:07, 10 February 2021 Markus Heckmann talk contribs deleted page Experimental:WebclientDAT Class (content was: "{{lowercase}} {{OPClassSummary |OPfamily=DAT |OPtype=webclientDAT |OPlabel=Web Client}} {{ClassMemberSection |Sectionsummary= |items= |empty=True}} {{ClassMethodSection |Sectionsummary= |items={{ClassMethod |class=webclientDAT |name=request |call=request(url, method, header=None, data=None, pars=None, authType=None, username=None, password=None, appKey=None, appSecret=None,...", and the only contributor was "Eric" (talk))
  • 12:07, 10 February 2021 Markus Heckmann talk contribs deleted page Experimental:Web Server DAT (content was: "{{Summary |opFamily=DAT |opLabel=Web Server |opFilter=False |long=The Web Server DAT allows you to connect to TouchDesigner as a web client, through a web browser for example. The Web Server DAT supports HTTP, WebSockets, as well as the sending/receiving of binary data, such as images (uploading/downloading). How client requests are handled is left up to the user via callbacks. The Web Server DAT can be secure, and also supports basic authentication via the authenticat...")
  • 12:07, 10 February 2021 Markus Heckmann talk contribs deleted page Experimental:Video Stream Out TOP (content was: "{{Summary |short=The Video Stream Out TOP creates an RTSP server to send H.264 video and MP3 audio across the network. |opLicense=Commercial |opFamily=TOP |opFilter=True |opLabel=Video Stream Out |opClass=videostreamoutTOP_Class |opType=videostreamout |long='''Note:''' This TOP uses the Nvidia Hardware Encoder to create the stream and therefore requires an Nvidia GPU and Windows to operate. The Video Stream Out TOP creates either an RTSP server, or can act as a...")
  • 12:07, 10 February 2021 Markus Heckmann talk contribs deleted page Experimental:Video Stream In TOP (content was: "{{Summary |short=The Video Stream In TOP creates a client to receive video and audio across the network from RSTP, HLS, or SRT sources. |opLicense=Non-Commercial |opFamily=TOP |opFilter=False |opLabel=Video Stream In |opClass=videostreaminTOP_Class |opType=videostreamin |long=The Video Stream In TOP creates a client to receive video and audio across the network from RSTP, HLS, or SRT sources. The URL to connect to a RTSP server is in the form: <c...")
  • 12:07, 10 February 2021 Markus Heckmann talk contribs deleted page Experimental:Text TOP (content was: "{{Summary |long=The Text TOP displays text strings in an image. It allows for multiple fonts, sizes, colors, borders, character separation and line separation. The text can be displayed as bit maps, anti-aliased lines, or filled polygon characters. Any TrueType font can be rendered by the Text TOP. Unicode is supported. The new Scalable Display Method uses Slug Library to ren...", and the only contributor was "Ben" (talk))
  • 12:07, 10 February 2021 Markus Heckmann talk contribs deleted page Experimental:Tdu Module (content was: "{{lowercase}}{{#index:Tdu Class}}{{TDClassSummary|label=tdu|summary=The <code>tdu</code> module is a generic utility module containing all miscellaneous functions that don't refer specifically to TouchDesigner data structures. <code>tdu</code> is imported by default when the application launches.}} <section begin=HELPBODY /> {{ClassMemberSection|empty= |Sectionsummary= |items= {{ClassMember |class=tdu |name=fileTypes |type=dict |set=0 |text=A dictionary...")
  • 12:07, 10 February 2021 Markus Heckmann talk contribs deleted page Experimental:TOP to CHOP (content was: "{{Summary |opFamily=CHOP |opLicense=Non-Commercial |opLabel=TOP to |short=The TOP to CHOP converts pixels in a TOP image to CHOP channels. |opFilter=False |long=The TOP to CHOP converts pixels in a TOP image to CHOP channels. It generates one CHOP channel per scanline (row) in the image and per pixel color element (RGBA). A single pixel, rows of pixels, columns of pixels or rectangular regions can be extracted from the image. It is the...")
  • 12:07, 10 February 2021 Markus Heckmann talk contribs deleted page Experimental:TOP Class (content was: "{{TDClassSummary|label=TOP|summary=A TOP describes a reference to a TOP operator.}} <section begin=HELPBODY /> {{ClassMemberSection|empty= |Sectionsummary= |items= {{ClassMember |class=TOP |name=width |type=int |set=0 |text=Texture width, measured in pixels. }} {{ClassMember |class=TOP |name=height |type=int |set=0 |text=Texture height, measured in pixels. }} {{ClassMember |class=TOP |name=aspect |type=float |set=0...")
  • 12:07, 10 February 2021 Markus Heckmann talk contribs deleted page Experimental:TDAbleton System Components (content was: "The '''TDAbleton System Components''' provide the real-time data to and from Ableton. To use these Components, simply copy them into your project from tdAbletonSystem. In general, they use CHOP channels to transmit data from Ableton Live and custom parameters for Component set up and also for transmission of data to Live. To use TDAbleton Components, you must first set up TDAbleton...", and the only contributor was "Ivan" (talk))
  • 12:07, 10 February 2021 Markus Heckmann talk contribs deleted page Experimental:Sprinkle SOP (content was: "{{Summary |opFamily=SOP |opType=sprinkleSOP |opLabel=Sprinkle |opClass=sprinkleSOP_Class |opFilter=True |opLicense=Non-Commercial |short= |long=The Sprinkle SOP is used to add points to either the surface or the volume of a SOP. }} {{ParameterPage |opFamily=SOP |pageName=Sprinkle |pageSummary= |items={{Parameter |opFamily=SOP |opType=sprinkleSOP |parLabel=Seed |parName=seed |parType=Float |parReadOnly= |parOrder=0 |parSummary=Any number, int...")
  • 12:06, 10 February 2021 Markus Heckmann talk contribs deleted page Experimental:Spectrum TOP (content was: "{{Summary |opFamily=TOP |opType=spectrumTOP |opLabel=Spectrum |opClass=spectrumTOP_Class |opFilter=True |opLicense=Non-Commercial |short= |long=The Spectrum TOP uses CUDA and OpenCV's DFT operation to perform discrete fourier transforms (DFT) or inverse discrete fourier transforms (IDFT) on a TOP input. Windows only. }} {{ParameterPage |opFamily=TOP |pageName=Spectrum |pageSummary= |items={{Parameter |opFamily=TOP |opType=spectrumTOP |parLabel=Mode |parNam...")
  • 12:06, 10 February 2021 Markus Heckmann talk contribs deleted page Experimental:Screen Grab TOP (content was: "{{Summary |short=The Screen Grab TOP turns the main screen output into a TOP image. |opLicense=Non-Commercial |opFamily=TOP |opFilter=False |opLabel=Screen Grab |opClass=screengrabTOP_Class |opType=screengrab |long=The Screen Grab TOP turns the main screen output into a TOP image. It can be captured in real-time while you work. }} {{ParameterPage |items= {{Parameter|parSummary= When On, the TOP will grab the screen contents. |parLabel=Active |...")
  • 12:06, 10 February 2021 Markus Heckmann talk contribs deleted page Experimental:SRT (content was: "[https://www.srtalliance.org/ SRT] (Secure Reliable Transport) is an open source video streaming protocol that optimizes video transport over unpredictable networks by adapting to real-time network conditions and minimizing packet loss. It also supports end-to-end AES encryption so streams are better protected at all points. SRT protocol is used heavily in broadcast news, live sports and live events world. Due to its ease of transmition, support for codecs like H264 and H265 it...")
  • 12:06, 10 February 2021 Markus Heckmann talk contribs deleted page Experimental:RenderpickDAT Class (content was: "{{lowercase}} {{OPClassSummary |OPfamily=DAT |OPtype=renderpickDAT |OPlabel=Render Pick}} {{ClassMemberSection |Sectionsummary= |items= |empty=True}} {{ClassMethodSection |Sectionsummary= |items={{ClassMethod |class=renderpickDAT |name=pick |call=pick(u, v, camera=None) |returns=RenderPickEvent |text=Perform a pick at the given (u, v) *u - The u coordinate of the pick. *v - The v coordinate of the pick. *camera - (Keyword, Optional) If provided, the pick will be d...")
  • 12:06, 10 February 2021 Markus Heckmann talk contribs deleted page Experimental:Rectangle TOP (content was: "{{Summary |long=The Rectangle TOP can be used to generate Rectangles with rounded corners. The shapes can be customized with different sizes, rotation and positioning. An optional border can be added to the shape. Background, border and fill colors can all be set independently. Anti-aliasing can be turned on or off. |short=The Rectangle TOP can be used to generate Rectangles...", and the only contributor was "Ben" (talk))
  • 12:06, 10 February 2021 Markus Heckmann talk contribs deleted page Experimental:RealSense TOP (content was: "{{Summary |long=The RealSense TOP connects to Intel RealSense devices and outputs color, depth and IR data from it. <!--'''NOTE:''' D415, D435, D435i, T265 and L515 cameras are currently disabled on macOS due to bugs in the [https://github.com/IntelRealSense/librealsense Intel librealsense API]. --> See also RealSense for hardware information and installation instruction, and the RealSense CHOP. |short=The RealSense TOP connects to Intel [[RealSense]...")
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