RMB Menu

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The RMB Menu or Context Menu is the menu that appears when the right mouse button is clicked on an Operator.

Common Options[edit]

  • Parameters
    • Reset to Defaults
  • Viewer
  • Edit Comment
  • Create Movie
  • Explore Media Folder
  • Change OP Type
  • Select Inputs
    • Outputs
  • Force Cook
  • Delete

COMP specific Options[edit]

  • Open Control Panel...
    • Native Size...
    • Borderless...
    • Edit Mode...
  • Save Component
    • with Media...
  • Display Options

TOP specific Options[edit]

  • Save Image...

CHOP specific Options[edit]

  • CHOP Exporter...
  • Information...
  • Save CHOP Channels...
  • Edit Keyframes...
  • Play Audio Sample

SOP specific Options[edit]

  • Spreadsheet...
  • Save Geometry...
  • Model Geometry...
  • Display Parameters...

DAT specific Options[edit]

  • Save Contents...
  • Edit Contents...
  • Run Script...
  • Toggle Data Format...

The menu that appears when clicking the right mouse button on different parts of TouchDesigner. (Sometimes you need to be holding down Ctrl.)

The viewer of a node can be (1) the interior of a node (the Node Viewer), (2) a floating window (RMB->View... on node), or (3) a Pane that graphically shows the results of an operator.

The operating system's holder of files and other folders (directories). It does not refer to operators within TouchDesigner. See Network Path.

To re-compute the output data of the Operators. An operator cooks when (1) its inputs change, (2) its Parameters change, (3) when the timeline moves forward in some cases, or (4) Scripting commands are run on the node. When the operator is a Gadget, it also cooks when a user interacts with it. When an operator cooks, it usually causes operators connected to its output to re-cook. When TouchDesigner draws the screen, it re-cooks all the necessary operators in all Networks, contributing to a frame's total "cook time".

An Operator Family that contains its own Network inside. There are twelve 3D Object Component and eight 2D Panel Component types. See also Network Path.

A custom interactive control panel built within TouchDesigner. Panels are created using Panel Components whose look is created entirely with TOPs.

An Operator Family that contains its own Network inside. There are twelve 3D Object Component and eight 2D Panel Component types. See also Network Path.

An Operator Family that creates, composites and modifies images, and reads/writes images and movies to/from files and the network. TOPs run on the graphics card's GPU.

An Operator Family which operate on Channels (a series of numbers) which are used for animation, audio, mathematics, simulation, logic, UI construction, and many other applications.

An Operator Family that reads, creates and modifies 3D polygons, curves, NURBS surfaces, spheres, meatballs and other 3D surface data.

The 3D data held in SOPs and passed for rendering by the Geometry COMP.

An Operator Family that manipulates text strings: multi-line text or tables. Multi-line text is often a command Script, but can be any multi-line text. Tables are rows and columns of cells, each containing a text string.

A set of commands located in a Text DAT that are triggered to run under certain conditions. There are two scripting languages in TouchDesigner: Python and the original Tscript. Scripts and single-line commands can also be run in the Textport.