Parameter COMP

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Summary
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The Parameter Component allows any operator's parameter dialog to be a panel with full interactivity. You specify which operator whose parameters you want to appear in the panel.

You can optionally have it display the header and the page names, and include built-in or custom parameters.

You can specify a scope of pages and individual parameters to display, for example two entire pages plus four parameters on other pages. When specifying parameters only, the order of the parameters is the order you specify them in.

You can also shrink the UI so it fits into a smaller panel, using the Oversize parameter.

You can specify page or parameter names using pattern matching: scale* ^tx, etc, with page names that contain spaces specified in quotes. 'Cue 1' 'Cue 2', or specified as a python list.

PythonIcon.pngparameterCOMP_Class


Parameters - Parameter Page

Operator op - Path to the operator whose parameters will be used.

Header header - Include the header of the parameter dialog. This is the section with OP type, name, and help buttons.

Page Names pagenames -

Built-In builtin - Include the operator's built-in parameters.

Custom custom - Include the operator's Custom Parameters.

Combine Scopes combinescopes - -

  • Any (Or) any -
  • All (And) all -

Page Scope pagescope -

Parameter Scope parscope - Selects which parameters to include. Use * for Pattern Matching all.

Order by Scope scopeorder -

Oversize oversize -  


Parameters - Layout Page

The Layout parameter page controls the size and position of the panel.

X x - Specify the horizontal position in pixels relative to its parent.

Y y - Specify the vertical position in pixels relative to its parent.

Width w - Specify the panel's width in pixels.

Height h - Specify the Panel's height in pixels.

Fixed Aspect fixedaspect - - Allows easy creation of panels with a specific aspect set in the Aspect Ratio parameter below. Only requires setting the width or height of the panel and the other dimension is calculated based on the Aspect Ratio parameter.

  • Off off -
  • Use Horizontal horizontal -
  • Use Vertical vertical -

Aspect Ratio aspect - Specify the ratio when using Fixed Aspect parameter above, the ratio is width/height.  

Depth Layer layer - Specifies the order the panel components are drawn in, similar to layers in Photoshop. Higher values will be drawn over any other panel with a lower value (that is at the same level of hierarchy). If two panel components have the same Depth Layer value then they are ordered based on the operator's name.  

Horizontal Mode hmode - - Select one of 3 modes to determine the horizontal width of the panel.

  • Fixed Width fixed - Uses the Width parameter above to set this panel's width in pixels.
  • Fill fill - The width of this panel will match (fill) the width of the parent panel.
  • Anchors anchors - The width of this panel is set by the Left Anchor and Right Anchor parameters below which will maintain a relative width to the parent panel as the parent panel changes size. This allows for stretchy panels. These anchor parameters are normalized 0-1 like uv coordinates where 0 is the left edge and 1 is the right edge of the parent panel. For example, Left Anchor = 0.2 and Right Anchor = 0.8 will maintain the width proportionally to the parent panel such that the left edge is 20% (0.2) in from the left and the right edge is 20% (0.8) in from the right.

Left Anchor leftanchor - Position of the left anchor of the panel with respect to the parent. This value is normalized 0-1, 0 is the left edge of the parent and 1 is the right edge of the parent.  

Left Offset leftoffset - An offset for the left anchor in pixels.  

Right Anchor rightanchor - Position of the right anchor of the panel with respect to the parent. This value is normalized 0-1, 0 is the left edge of the parent and 1 is the right edge of the parent.  

Right Offset rightoffset - An offset for the right anchor in pixels.  

Horizontal Origin horigin - Sets the position of the panel's origin horizontally. The default origin (0,0) is the bottom-left corner of the panel.  

Horizontal Fill Weight hfillweight - When multiple panels are using Horizontal Mode = Fill and being aligned by the parent either Left to Right or Right to Left, this fill weight parameter can be used to bias the fill width of the panels.  

Vertical Mode vmode - - Select one of 3 modes to determine the vertical height of the panel.

  • Fixed Height fixed - Uses the Height parameter above to set this panel's height in pixels.
  • Fill fill - The height of this panel will match (fill) the height of the parent panel.
  • Anchors anchors - The height of this panel is set by the Bottom Anchor and Top Anchor parameters below which will maintain a relative and proportionally height to the parent panel as the parent panel changes size. This allows for stretchy panels. These anchor parameters are normalized 0-1 like uv coordinates where 0 is the bottom edge and 1 is the top edge of the parent panel. For example, Bottom Anchor = 0.3 and Right Anchor = 0.5 will maintain the height proportionally to the parent panel such that the bottom edge is 30% (0.3) up from the bottom and the top edge is 50% (0.5) down from the top.

Bottom Anchor bottomanchor - Position of the bottom anchor of the panel with respect to the parent. This value is normalized 0-1, 0 is the bottom edge of the parent and 1 is the top edge of the parent.  

Bottom Offset bottomoffset - An offset for the bottom anchor in pixels.  

Top Anchor topanchor - Position of the top anchor of the panel with respect to the parent. This value is normalized 0-1, 0 is the bottom edge of the parent and 1 is the top edge of the parent.  

Top Offset topoffset - An offset for the top anchor in pixels.  

Vertical Origin vorigin - Sets the position of the panel's origin vertically. The default origin (0,0) is the bottom-left corner of the panel.  

Vertical Fill Weight vfillweight - When multiple panels are using Vertical Mode = Fill and being aligned by the parent either Top to Bottom or Bottom to Top, this fill weight parameter can be used to bias the fill height of the panels.  

Parent Alignment alignallow - - When set to Ignore, the Panel will ignore any Align parameter settings from its parent.

  • Allow allow - Aligns the panel based on settings in parent.
  • Ignore ignore - Does not align the panel but respects margins.
  • Ignore and Ignore Margins ignoremargin - Does not align the panel and disregards margins.

Align Order alignorder - This parameter allows you to specify the align position when its parent's Align parameter is set to something other then None or Match Network Nodes. Lower numbers are first.  

Post Offset postoffset- - Adds an offset after all other postions and alignment options have been applied to the panel.

X postoffsetx -


Y postoffsety -

Size from Window sizefromwindow - When enabled the panel component's width and height are set by resizing its floating viewer window.


Parameters - Panel Page

The Panel parameter page controls panel attributes such as display on/off, enable on/off, panel help, and interactions with the cursor.

Display display - Specifies if the panel is displayed or hidden.

Enable enable - Allows you to prevent all interaction with this panel.

Help DAT helpdat - Lets you specify the path to a Text DAT whose content will be displayed as a rollover pop-up help for the control panel.

Floating Viewer Aspect vieweraspect - - Controls whether the aspect ratio is proportional or unconstrained when resizing a floating viewer ie. dragging the edges of the viewer to resize it.

  • Proportional proportional -
  • Unconstrained unconstrained -

Cursor cursor - - Changes the cursor displayed when cursor is over the panel.

  • Normal Select pointer -
  • Link Select linkselect -
  • Text Select ibeam -
  • Precision Select cross -
  • Busy busy -
  • Activate activate -
  • Invisible invisible -

Multi-Touch multitouch - - When enabled, this panel will process the first touch it gets in a similar manner to how it processes a mouse click, with updates to u, v, state etc. The touch event must be initiated from the panel. Subsequent touches are ignored. If this panel handles multi-touch events via the Multi Touch In DAT, you may want to disable Built-in Multi-Touch so it won't interfere with script processing.

  • Use Parent's Multi-Touch Settings mtouchparent - Use the parent's Multi-Touch setting. This defaults to enabled in the root component.
  • Use Built-in Multi-Touch mtouchyes - Enable use of first touch as mouse.
  • Do Not Use Built-in Multi-Touch mtouchno - Disable use of first touch as mouse.

Click Through clickthrough - When enabled all mouse clicks are ignored by this Panel Component.

Use Mouse Wheel mousewheel - Turn on to capture events when the mouse wheel is used over the panel.

Mouse UV Buttons uvbuttons - - Allows you to specify which mouse buttons update the uv Panel Values.

Left uvbuttonsleft -


Middle uvbuttonsmiddle -


Right uvbuttonsright -

Relative UV mouserel - When enabled the uv Panel Values will reflect relative mouse movement.

Drag Edges to Resize resize - - Four checkboxes allow you to enable resizing a panel by grabbing the corresponding edge or corner: Resize Left, Right, Bottom, Top.

L resizel -


R resizer -


B resizeb -


T resizet -

W Range resizew- - Limits the left-right (width) resizing range.

"" resizewmin -


"" resizewmax -

H Range resizeh- - Limits the bottom-top (height) resizing range.

"" resizehmin -


"" resizehmax -

Drag to Reposition reposition - - Enables repositioning of the panel or window by dragging with the mouse.

  • Off off -
  • Window window -
  • Component component -

Component repocomp - Enabled by choosing the Component option from the Reposition parameter. Specify the path to the panel component you would like to reposition by mouse.

X Range repositionx- - Enabled by choosing the Component option from the Reposition parameter. Sets the maximum range for repositioning the panel component horizontally.

"" repositionxmin -


"" repositionxmax -

Y Range repositiony- - Enabled by choosing the Component option from the Reposition parameter. Sets the maximum range for repositioning the panel component vertically.

"" repositionymin -


"" repositionymax -


Parameters - Look Page

The Color parameter page sets the panel's background, border, and disabled colors.

Background Color bgcolor - RGB values for the background. (default: black (0,0,0))

  • Red bgcolorr -
  • Green bgcolorg -
  • Blue bgcolorb -

Background Alpha bgalpha - Set the alpha value for the background.  

Background TOP top - Allows you to specify a TOP as the background for the panel.

Texture Sampling Parameters

TOP Fill topfill - - This menu specifies the way the Background TOP will fill the panel's background.

  • Stretch off -
  • Fill Width horizontal -
  • Fill Height vertical -
  • Fill Best best -
  • Native Resolution native -

Border A bordera - RGB values for border A color.

  • Red borderar -
  • Green borderag -
  • Blue borderab -

Border A Alpha borderaalpha - Alpha value for border A color.  

Border B borderb - RGBA values for border B color.

  • Red borderbr -
  • Green borderbg -
  • Blue borderbb -

Border B Alpha borderbalpha - Alpha value for border B color.  

Left Border leftborder - - What color the 2 left-most pixels are. Options are 0 (no change), Border A (uses color defined in Border A), or Border B (uses color defined in Border B).

Left Border Inside leftborderi - -

Right Border rightborder - - What color the 2 right-most pixels are. Options are 0 (no change), Border A (uses color defined in Border A), or Border B (uses color defined in Border B).

Right Border Inside rightborderi - -

Bottom Border bottomborder - - What color the 2 bottom-most pixels are. Options are 0 (no change), Border A (uses color defined in Border A), or Border B (uses color defined in Border B).

Bottom Border Inside bottomborderi - -

Top Border topborder - - What color the 2 top-most pixels are. Options are 0 (no change), Border A (uses color defined in Border A), or Border B (uses color defined in Border B).

Top Border Inside topborderi - -

Border Over Children borderover - Draws the panel's borders on top of all children panels.

Disable Color dodisablecolor - Enable the use of a unique disable color below when the panel's Enable = Off.

Disable Color disablecolor - RGB values for the disable color. (default: black (0,0,0))

  • Red disablecolorr -
  • Green disablecolorg -
  • Blue disablecolorb -

Disable Alpha disablealpha - Set the alpha value for the disable color.  

Multiply RGB by Alpha multrgb - Multiplies the RGB channels by the alpha channel.

Composite composite - - Selects how the panel is composited with its siblings panels. See the Composite TOP for a description of the various composite methods.

  • Over over -
  • Under under -
  • Inside inside -
  • Outside outside -
  • Add add -
  • Subtract subtract -
  • Multiply multiply -

Opacity opacity - Allows you to control the transparency of the panel.  


Parameters - Children Page

The Children parameter page controls aspects of the Panel's children alignment, size, and position.

Align align - - This menu allows you to specify how the children inside the Panel Component will be laid out. The options Layout Grid Rows, Layout Grid Columns and Match Network Nodes will scale the Panel Component's children to fit the Component. They use the Align Order of each of the children to determine the ordering of the children.

  • None none -
  • Left to Right horizlr -
  • Right to Left horizrl -
  • Top to Bottom verttb -
  • Bottom to Top vertbt -
  • Grid Rows gridrows -
  • Grid Columns gridcols -
  • Match Network Nodes nodes -

Spacing spacing - This is enabled by choosing any Align option other than None or Match Network Nodes. It defines the space between the children when they are being aligned.  

Max per Line alignmax - This is enabled by choosing any Align option other than None, Layout Grid Horizontal, Layout Grid Vertical, or Match Network Nodes, and defines the maximum number of children placed in one row or column.

Margin margin- - The four fields allow you to specify the space that surrounds the Panel Component. The margin is the space between the Panel Component's border and the outer edge. The Margin is defined in absolute pixels and does not stretch with the window, as a result margin is not reflected in the node's panel viewer but only when the parent is drawn in a floating window.

L marginl -


R marginr -


B marginb -


T margint -

Justify Horizontal justifyh - - This menu specifies if the panel's children are being justified horizontally.

  • Off off -
  • Left left -
  • Center center -
  • Right right -

Justify Vertical justifyv - - This menu specifies if the panel's children are being justified vertically.

  • Off off -
  • Top top -
  • Center center -
  • Bottom bottom -

Fit fit - - This menu allows you to scale the panel's children. It overrides the Justify Horizontal and Justify Vertical parameters.

  • Off off -
  • Fit Width horizontal -
  • Fit Height vertical -
  • Fit Best best -

Scale scale- - Allows you to uniformly scale the Panel's children.

X scalex -


Y scaley -

Offset offset- - Allows you to offset the Panel's children. This parameter is overwritten by the Align, Justify Horizontal, and Justify Vertical parameters above.

X offsetx -


Y offsety -

Crop crop - - This menu determines if any children panels which are positioned partially or completely outside the panel component's dimensions get cropped.

  • Off (Use Parent) off -
  • On on -
  • Never never -


Parameters - Drag/Drop Page

Please refer to Drag-and-Drop for a full explanation on how Drag and Drop between Panel Components functions.

When Dragging This drag - - Specify if this Panel Component can be dragged.

  • Use Parent's Drag Settings dragparent - Follow the parent Panel Components Drag setting.
  • Legacy Drag System legacy - Allow Dragging for this Panel Component. Use the Paramters Drag Script, Drop Destination Script and Dropped Operator to control the behaviour.
  • Do Not Allow Drag dragno - Disallows Dragging for this Panel Component.

Drag Script dragscript - Specify a script that will be executed when starting to drag a Panel Component. Please refer to the Drag Script section of the Drag and Drop page.

Drop Destination Script dropdestscript - Specify a script that will be executed when the dragged Panel Component is dropped. A temporary network is created and the component (or the alternative operator specified in Dropped Component) is copied to this network. You can add or modify operators in this network. Please refer to the Drop Destination Script section of the Drag and Drop page.

Drop Types droptypescript - If a drop destination script is specified, you can also add a DAT table with a list of return types that the drop destination script will provide. Return types can be one of the op types (COMP,TOP,CHOP,SOP,MAT,DAT), channel, or supported filetypes. Please refer to the Drop Types section of the Drag and Drop page.

Dropped Operator paneldragop - The Dropped Component parameter is the easiest way to specify an alternative operator to drop. Note that this alternative operator must exist, otherwise the component itself will be dropped. The alternative is only used when dropping onto a network or control panel. Text pasted via dragging and dropping, or files saved via dropping onto the desktop, will still use the original.

On Dropping Into drop - - Specify if this Panel Component accepts items that are dropped onto it.

  • Use Parent's Drop Settings dropparent - Follow the parent Panel Components Drop setting.
  • Legacy Drop System legacy - Allow Dropping onto this Panel Component. Use the Paramter Drop Script to control the behaviour.
  • Do Not Allow Drop dropno - Disallows Dropping onto this Panel Component.

Drop Script dropscript - A component's Drop Script is run when you drop another component or an external file into that component. Please refer to the Drop Scripts - Text section of the Drag and Drop page.

Alternatively specify a Table DAT in the drop script field. TouchDesigner will automatically look for 2 columns in the table. The first column should indicate the data type and the second should indicate the Text DAT that holds the script to process that data type. Please refer to the Drop Script - Tables section of the Drag and Drop page.


Parameters - Extensions Page

The Extensions parameter page sets the component's python extensions. Please see extensions for more information.

Extension Object 1 extension1 - A number of class instances that can be attached to the component.

Extension Name 1 extname1 - Optional name to search by, instead of the instance class name.

Promote Extension 1 promoteextension1 - Controls whether or not the extensions are visible directly at the component level, or must be accessed through the .ext member. Example: n.Somefunction vs n.ext.Somefunction

Extension Object 2 extension2 - A number of class instances that can be attached to the component.

Extension Name 2 extname2 - Optional name to search by, instead of the instance class name.

Promote Extension 2 promoteextension2 - Controls whether or not the extensions are visible directly at the component level, or must be accessed through the .ext member. Example: n.Somefunction vs n.ext.Somefunction

Extension Object 3 extension3 - A number of class instances that can be attached to the component.

Extension Name 3 extname3 - Optional name to search by, instead of the instance class name.

Promote Extension 3 promoteextension3 - Controls whether or not the extensions are visible directly at the component level, or must be accessed through the .ext member. Example: n.Somefunction vs n.ext.Somefunction

Extension Object 4 extension4 - A number of class instances that can be attached to the component.

Extension Name 4 extname4 - Optional name to search by, instead of the instance class name.

Promote Extension 4 promoteextension4 - Controls whether or not the extensions are visible directly at the component level, or must be accessed through the .ext member. Example: n.Somefunction vs n.ext.Somefunction

Re-Init Extensions reinitextensions - Recompile all extension objects. Normally extension objects are compiled only when they are referenced and their definitions have changed.


Parameters - Common Page

The Common parameter page sets the component's node viewer, clone relationships, Parent Shortcut, and Global OP Shortcut.

Parent Shortcut parentshortcut - Specifies a name you can use anywhere inside the component as the path to that component. See Parent Shortcut.

Global OP Shortcut opshortcut - Specifies a name you can use anywhere at all as the path to that component. See Global OP Shortcut.

Node View nodeview - - Determines what is displayed in the node viewer, also known as the Node Viewer. Some options will not be available depending on the Component type (Object Component, Panel Component, Misc.)

  • Default Viewer default - Displays the default viewer for the component type, a 3D Viewer for Object COMPS and a Control Panel Viewer for Panel COMPs.
  • Operator Viewer opviewer - Displays the node viewer from any operator specified in the Operator Viewer parameter below.

Operator Viewer opviewer - Select which operator's node viewer to use when the Node View parameter above is set to Operator Viewer.

Keep in Memory keepmemory -

Enable Cloning enablecloning - Control if the OP should be actively cloned. The Pulse button can be used to instantaneously clone the contents.

Enable Cloning Pulse enablecloningpulse -

Clone Master clone - Path to a component used as the Master Clone.

Load on Demand loadondemand - Loads the component into memory only when required. Good to use for components that are not always used in the project.

External .tox externaltox - Path to a .tox file on disk which will source the component's contents upon start of a .toe. This allows for components to contain networks that can be updated independently. If the .tox file can not be found, whatever the .toe file was saved with will be loaded.

Reload .tox on Start reloadtoxonstart - When on (default), the external .tox file will be loaded when the .toe starts and the contents of the COMP will match that of the external .tox. This can be turned off to avoid loading from the referenced external .tox on startup if desired (the contents of the COMP are instead loaded from the .toe file). Useful if you wish to have a COMP reference an external .tox but not always load from it unless you specifically push the Re-Init Network parameter button.

Save Backup of External savebackup - When this checkbox is enabled, a backup copy of the component specified by the External .tox parameter is saved in the .toe file. This backup copy will be used if the External .tox can not be found. This may happen if the .tox was renamed, deleted, or the .toe file is running on another computer that is missing component media.

Sub-Component to Load subcompname - When loading from an External .tox file, this option allows you to reach into the .tox and pull out a COMP and make that the top-level COMP, ignoring everything else in the file (except for the contents of that COMP). For example if a .tox file named project1.tox contains project1/geo1, putting geo1 as the Sub-Component to Load, will result in geo1 being loaded in place of the current COMP. If this parameter is blank, it just loads the .tox file normally using the top level COMP in the file.

Re-Init Network reinitnet - This button will re-load from the external .tox file (if present), followed by re-initializing itself from its master, if it's a clone.


COMPs
Experimental:Actor • Ambient Light • Animation • Base • Blend • Bone • Experimental:Bullet Solver • Button • Camera Blend • Camera • Component• Experimental:Constraint • Container • Environment Light • Experimental:FBX • Field • Experimental:Force • Geometry • Handle • Experimental:Impulse Force • Light • List • Null • OP Viewer • Parameter • Experimental:Process • Replicator • Select • Shared Mem In • Shared Mem Out • Slider • Table • Time • Experimental:USD • Experimental:Widget • Window

An Operator Family that contains its own Network inside. There are twelve 3D Object Component and eight 2D Panel Component types. See also Network Path.

Any of the procedural data operators. OPs do all the work in TouchDesigner. They "cook" and output data to other OPs, which ultimately result in new images, data and audio being generated. See Node.

The location of an operator within the TouchDesigner environment, for example, /geo1/torus1, a node called torus1 in a component called geo1. The path / is called Root. To refer instead to a filesystem folder, directory, disk file or http: address, see Folder.

A parameter in most CHOPs that restricts which channels of that CHOP will be affected. Normally all channels of a CHOP are affected by the operator.

(1) The TouchDesigner window is made of a menu bar at the top, a Timeline at the bottom, plus one of a choice of Layouts in the middle. A Layout is made on one or more Panes, each Pane can contain a Network Editor, Viewer, Panel, etc. See Pane and Bookmark. (2) Nodes in a network are arranged using Layout commands in the RMB menu.

A custom interactive control panel built within TouchDesigner. Panels are created using Panel Components whose look is created entirely with TOPs.

Strictly refers to a window in Microsoft Windows. User-created windows are made with Panels inside Window Components, aside from the TouchDesigner editor window and its dialogs.

An Operator Family that manipulates text strings: multi-line text or tables. Multi-line text is often a command Script, but can be any multi-line text. Tables are rows and columns of cells, each containing a text string.

Unlike a Wire that connects nodes in the same Operator Family, a Link is the dashed lines between nodes that represent other data flowing between nodes, like CHOP Exports, node paths in parameters, and expressions in parameters referencing CHOP channels, DAT tables and other nodes.

Support in TouchDesigner for screens and input devices that support multiple-finger input.

There are 2 kinds of parenting. The "parent component" is the component in which a node resides. The metaphor is extended to include grand parents, grand-grand parents, etc. The root / is the ultimate parent to all nodes. See also 3D Parenting and panel Parenting.

An Operator Family that creates, composites and modifies images, and reads/writes images and movies to/from files and the network. TOPs run on the graphics card's GPU.

The width and height of an image in pixels. Most TOPs, like the Movie File In TOP can set the image resolution. See Aspect Ratio for the width/height ratio of an image, taking into account non-square pixels.

The component types (e.g. Slider, Button, Field, Container) that are used to create custom control panels, also known simply as Panel or Gadget

A set of commands located in a Text DAT that are triggered to run under certain conditions. There are two scripting languages in TouchDesigner: Python and the original Tscript. Scripts and single-line commands can also be run in the Textport.

An Operator Family that contains its own Network inside. There are twelve 3D Object Component and eight 2D Panel Component types. See also Network Path.

An Operator Family which operate on Channels (a series of numbers) which are used for animation, audio, mathematics, simulation, logic, UI construction, and many other applications.

An Operator Family that reads, creates and modifies 3D polygons, curves, NURBS surfaces, spheres, meatballs and other 3D surface data.

An Operator Family that associates a shader with a SOP or Geometry Object for rendering textured and lit objects.

A form of DATs (Data Operators) that is structured as rows and columns of text strings.

Any component can be extended with its own Python classes which contain python functions and data.

The component types that are used to render 3D scenes: Geometry Component contain the 3D shapes to render, plus Camera, Light, Ambient Light, Null, Bone, Handle and other component types.

A Parent Shortcut is a parameter on a component that contains a name that you can use anywhere inside the component to refer to that component using the syntax parent.Name, for example parent.Effect.width to obtain panel width.

A name for a component that is accessible from any node in a project, which can be declared in a component's Global Operator Shortcut parameter.

The viewer of a node can be (1) the interior of a node (the Node Viewer), (2) a floating window (RMB->View... on node), or (3) a Pane that graphically shows the results of an operator.

A custom interactive control panel built within TouchDesigner. Panels are created using Panel Components whose look is created entirely with TOPs.

To pulse a parameter is to send it a signal from a CHOP or python or a mouse click that causes a new action to occur immediately. A pulse from a CHOP is typically a 0 to 1 to 0 signal in a channel, and a pulse via python is via a .pulse() call on a pulse-type parameter, such as Reset in a Speed CHOP.

Cloning can make multiple components match the contents of a master component. A Component whose Clone parameter is set will be forced to contain the same nodes, wiring and parameters as its master component. Cloning does not create new components as does the Replicator COMP.

TouchDesigner Component file, the file type used to save a Component from TouchDesigner.

TOuch Environment file, the file type used by TouchDesigner to save your project.

Every component contains a network of operators that create and modify data. The operators are connected by wires that define where data is routed after the operator cooks its inputs and generates an output.