Panel Class

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The Panel class manages Panel Components, and is used to access the state of a panel via its Panel Values.


ownerOP (Read Only):

The OP to which this object belongs.

In addition to the above, this object contains a member for each panel value in the component.

a = op('button1').panel.u


No operator specific methods.

TouchDesigner Build:

Any of the procedural data operators. OPs do all the work in TouchDesigner. They "cook" and output data to other OPs, which ultimately result in new images, data and audio being generated. See Node.