Palette:rgbContrast

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Summary
[edit]

Adjust the contrast in the RGB channels separately.

PythonIcon.pngPalette:rgbContrast Ext


Parameters - RGB Contrast Page

Help Help - Opens this page.  

Version Version - Current version of this COMP.  

Red Red - The red parameter applies contrast to the red channel. Contrast applies a scale factor (gain) to the Red channels. Increasing contrast will brighten the light areas and darken the dark areas of the image, making the difference between the light and dark areas of the image stronger.  

Green Green - The green parameter applies contrast to the green channel. Contrast applies a scale factor (gain) to the green channels. Increasing contrast will brighten the light areas and darken the dark areas of the image, making the difference between the light and dark areas of the image stronger.  

Blue Blue - The blue parameter applies contrast to the blue channel. Contrast applies a scale factor (gain) to the blue channels. Increasing contrast will brighten the light areas and darken the dark areas of the image, making the difference between the light and dark areas of the image stronger.  

Dry / Wet Mix Drywet - Dry/Wet: Blends between the output image and the original input TOP.  


Operator Inputs

  • Input 0 -


Operator Outputs

  • Output 0 -

TouchDesigner Build:

Palette
Palette • Palette:audioSet • Palette:battery • Palette:bloom • Palette:cameraBrowser • Palette:camSchnappr • Palette:changeColor • Palette:changeToColor • Palette:checker • Palette:chromaKey • Palette:colorThreshold • Palette:convolve • Palette:dent • Palette:depthExtract • Palette:dilate • Palette:feedback • Palette:feedbackEdge • Palette:geoPanel • Palette:gestureCapture • Palette:hsvBlur • Palette:imageSearch • Palette:julia • Palette:kantanMapper • Palette:kinectPointcloud • Palette:leapPaint • Palette:lightTunnel • Palette:mandelbrot • Palette:mesh • Palette:monochrome • Palette:motionSense • Palette:moviePlayer • Palette:noise • Palette:particlesGpu • Palette:pixelate • Palette:pixelRelocator • Palette:pointillize • Palette:popDialog • Palette:probe • Palette:pushPins • Palette:puzzle • Palette:radialBlur • Palette:remotePanel • Palette:rgbaBlur • Palette:rgbaDelay • Palette:rgbContrast • Palette:searchReplace • Palette:sharpen • Palette:softenAlpha • Palette:solarize • Palette:stitcher • Palette:stoner • Palette:superFormula • Palette:sweetSpotPreviz • Palette:TDVR • Palette:transitMap • Palette:twirl • Palette:webBrowser • Palette:xyScope

An Operator Family that contains its own Network inside. There are twelve 3D Object Component and eight 2D Panel Component types. See also Network Path.

An Operator Family that creates, composites and modifies images, and reads/writes images and movies to/from files and the network. TOPs run on the graphics card's GPU.

A built-in panel in TouchDesigner that contains a library of components and media that can be dragged-dropped into a TouchDesigner network.