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The kinectPointCloud COMP generates a point cloud using depth textures and color data. The point cloud texture is a 32-bit floating point texture where RGB pixel values are XYZ pixel values relative to the color camera, in meters. By default the COMP uses the Kinect device as an input, to use other depth cameras connect the color and depth textures to input 1 and input 2 of the component.

Using the Kinect with this COMP is only supported on Windows OS with the Kinect for Windows hardware. To use a Kinect 2 device you need to install the SDK or runtime from here.

PythonIcon.pngPalette:kinectPointCloud Ext

Parameters - Kinect Point Cloud Page

Help Help - Opens this page.  

Version Version - Current version of this COMP.  

Kinect Active Kinectactive - Turns the Kinect device on and off.  

PointSize Pointsize - Resizes the points.  

Resolution Resolution - - Resizes the resolution of the output TOP.

  • Resolution Resolutionw -
  • Resolution Resolutionh -

Operator Inputs

  • Input 0 -
  • Input 1 -

Operator Outputs

  • Output 0 -

TouchDesigner Build:

Palette • Palette:audioSet • Palette:battery • Palette:bloom • Palette:cameraBrowser • Palette:camSchnappr • Palette:changeColor • Palette:changeToColor • Palette:checker • Palette:chromaKey • Palette:colorThreshold • Palette:convolve • Palette:dent • Palette:depthExtract • Palette:dilate • Palette:feedback • Palette:feedbackEdge • Palette:geoPanel • Palette:gestureCapture • Palette:hsvBlur • Palette:imageSearch • Palette:julia • Palette:kantanMapper • Palette:kinectPointcloud • Palette:leapPaint • Palette:lightTunnel • Palette:mandelbrot • Palette:mesh • Palette:monochrome • Palette:motionSense • Palette:moviePlayer • Palette:noise • Palette:particlesGpu • Palette:pixelate • Palette:pixelRelocator • Palette:pointillize • Palette:popDialog • Palette:probe • Palette:pushPins • Palette:puzzle • Palette:radialBlur • Palette:remotePanel • Palette:rgbaBlur • Palette:rgbaDelay • Palette:rgbContrast • Palette:searchReplace • Palette:sharpen • Palette:softenAlpha • Palette:solarize • Palette:stitcher • Palette:stoner • Palette:superFormula • Palette:sweetSpotPreviz • Palette:TDVR • Palette:transitMap • Palette:twirl • Palette:webBrowser • Palette:xyScope

An Operator Family that contains its own Network inside. There are twelve 3D Object Component and eight 2D Panel Component types. See also Network Path.

Each SOP has a list of Points. Each point has an XYZ 3D position value plus other optional attributes. Each polygon Primitive is defined by a vertex list, which is list of point numbers.

The width and height of an image in pixels. Most TOPs, like the Movie File In TOP can set the image resolution. See Aspect Ratio for the width/height ratio of an image, taking into account non-square pixels.

An Operator Family that creates, composites and modifies images, and reads/writes images and movies to/from files and the network. TOPs run on the graphics card's GPU.

A built-in panel in TouchDesigner that contains a library of components and media that can be dragged-dropped into a TouchDesigner network.