Palette:kinectPointcloud
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Summary[edit]
The kinectPointCloud COMP generates a point cloud using depth textures and color data. The point cloud texture is a 32-bit floating point texture where RGB pixel values are XYZ pixel values relative to the color camera, in meters. By default the COMP uses the Kinect device as an input, to use other depth cameras connect the color and depth textures to input 1 and input 2 of the component.
Using the Kinect with this COMP is only supported on Windows OS with the Kinect for Windows hardware. To use a Kinect 2 device you need to install the SDK or runtime from here.
Parameters - Kinect Point Cloud Page
Help
Help
- Opens this page.
Version
Version
- Current version of this COMP.
Kinect Active
Kinectactive
- Turns the Kinect device on and off.
PointSize
Pointsize
- Resizes the points.
Resolution
Resolution
- ⊞ - Resizes the resolution of the output TOP.
- Resolution
Resolutionw
-
- Resolution
Resolutionh
-
Operator Inputs
- Input 0: in1 -
- Input 1: in2 -
Operator Outputs
- Output 0 -
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