Palette:domeViewer
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Summary[edit]
A component designed to previsualize dome specific content and / or generate a dome shell (in POPs) to be used to design dome specific content. This is based out of Fred Trétout's (anodin) InsideDome. The attached file is a sample using the Dome Viewer to generate dome specific effects. File:DomeViewer LinesDemo.toe
Parameters - Dome Viewer Page
Angle Of View
Angleofview - This is the full dome angle of view. Default is 210 to match Montreal SAT's dome.
Dome Resolution
Domeresolution - This is the geometry resolution of the dome, or number of columns. The rows are calculated programmatically to get as close as possible to squares.
Radius (in meters)
Radius - This is the radius of the dome, in meter.
Camera FOV
Camerafov - This is the FOV of the camera used to previz. 75 is a realistic human feel for virtual cameras.
Camera POV Preset
Camerapovpreset - ⊞ - Use this preset to switch rapidly between 2 positions.
- Inside
Inside-
- Outside
Outside-
Update POV / Reset To
Updatepov - Use this pulse to switch back to the currently selected preset position.
Render Dome Floor
Renderdomefloor - Show / hide the floor plane.
Render North Pointer (Arrow)
Rendernorthpointerarrow - Show / hide the north pointer referential arrow.
Render Preview Resolution
Renderpreviewresolution - ⊞ - Resolution of the previz render.
- Render Preview Resolution
Renderpreviewresolutionw-
- Render Preview Resolution
Renderpreviewresolutionh-
Parameters - About Page
Help
Help -
Version
Version -
.tox Save Build
Toxsavebuild -
Operator Inputs
- Input 0: in_domeTexture -
- Input 1: in_floorTexture -
Operator Outputs
- Output 0 -
- Output 1 -
- Output 2 -
- Output 3 -
- Output 4 -
- Output 5 -
TouchDesigner Build:
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