Palette:cameraBrowser

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Summary
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The cameraBrowser is a collection of image types available on the RealSense device using the realSense TOP. With the viewer active click and drag the image into the network to create a TOP reference to selected image type.

To use the RealSense device in Touchdesigner, install the camera driver software (DCM) for the particular model of RealSense camera you have and a Realsense SDK. There are two SDKs available for the RealSense device Windows only SDK and a cross-platform library. Some features on the Windows only SDK are not available using the cross-platform library.

Download the latest Windows only SDK and camera driver software here.
Download the RealSense cross-platform library here.
For more information on using the RealSense in Touchdesigner see RealSense.

PythonIcon.pngPalette:cameraBrowser Ext


Parameters - Camera Browser Page

Help Help - Opens this page.  

Version Version - Current version of this COMP.  

API Api - -

  • RealSense SDK for Windows RealSense_SDK_for_Windows -
  • RealSense Cross Platform API RealSense_Cross_Platform_API -

Model Model - - Select the model of device to use.

  • F200 f200 -
  • SR300 sr300 -

Sensor Sensor - Select the device to use.  

Color Image Color - The video from the color sensor.  

Depth Image Depth - The calculated depth value for each pixel. The data is re-range to be between 0 and the 'Max Depth' parameter, specified in Meters. A pixel value of 0 means 0 meters from the camera while a pixel value of 1 means 'Max Depth' or more pixels from the camera.  

Raw Depth Rawdepth - The raw depth value for each pixel from the SDK. Not well documented by the SDK. The data is re-range to be between 0 and the 'Max Depth' parameter, specified in Meters. A pixel value of 0 means 0 meters from the camera while a pixel value of 1 means 'Max Depth' or more pixels from the camera.  

Visualized Depth Visualizeddepth - The depth values as output from the SDK when requesting a RGBA image. This output is useful for visualizing the depth, but the pixels values are dyanmically re-ranged by the SDK so it can't be used to determine a pixel's actual depth from the camera.  

Depth to Color UV Map Depthtocoloruv - A RG 32-bit float texture that is the UV values needed to remap the Depth image to line up with the Color image. Use a Remap TOP with this and the Depth image to produce something that will be aligned with the Color image.  

Color to Depth UV Map Colortodepthuv - A RG 32-bit float texture that is the UV values needed to remap the Color image to line up with the Depth image. Use a Remap TOP with this and the Color image to produce something that will be aligned with the Depth image.  

Depth Aligned to Color Depthalignedtocolor -  

Color aligned to Depth Coloralignedtodepth -  

Infrared Image Infrared - The raw video from the infrared sensor.  

Point Cloud Pointcloud - Literally a cloud of points in 3d space (X, Y, Z coordinates) or data points created by the scanner of the RealSense Camera.  

Point Cloud Color UVs Pointcloudcoloruv - Which can be used to get each point’s color from the Color image stream.  

Segmented Color (with Alpha) Segmentedcolor - Which outputs masked color image of the detected person in front of the camera.  

Mirror Image Mirror - Flip the image horizontally.  


Palette
Palette • Palette:audioSet • Palette:battery • Palette:bloom • Palette:cameraBrowser • Palette:camSchnappr • Palette:changeColor • Palette:changeToColor • Palette:checker • Palette:chromaKey • Palette:colorThreshold • Palette:convolve • Palette:dent • Palette:depthExtract • Palette:dilate • Palette:feedback • Palette:feedbackEdge • Palette:geoPanel • Palette:gestureCapture • Palette:hsvBlur • Palette:imageSearch • Palette:julia • Palette:kantanMapper • Palette:kinectPointcloud • Palette:leapPaint • Palette:lightTunnel • Palette:mandelbrot • Palette:mesh • Palette:monochrome • Palette:motionSense • Palette:moviePlayer • Palette:noise • Palette:particlesGpu • Palette:pixelate • Palette:pixelRelocator • Palette:pointillize • Palette:popDialog • Palette:probe • Palette:pushPins • Palette:puzzle • Palette:radialBlur • Palette:remotePanel • Palette:rgbaBlur • Palette:rgbaDelay • Palette:rgbContrast • Palette:searchReplace • Palette:sharpen • Palette:softenAlpha • Palette:solarize • Palette:stitcher • Palette:stoner • Palette:superFormula • Palette:sweetSpotPreviz • Palette:TDVR • Palette:transitMap • Palette:twirl • Palette:webBrowser • Palette:xyScope

An Operator Family that creates, composites and modifies images, and reads/writes images and movies to/from files and the network. TOPs run on the graphics card's GPU.

An Operator Family that contains its own Network inside. There are twelve 3D Object Component and eight 2D Panel Component types. See also Network Path.

Each SOP has a list of Points. Each point has an XYZ 3D position value plus other optional attributes. Each polygon Primitive is defined by a vertex list, which is list of point numbers.

A built-in panel in TouchDesigner that contains a library of components and media that can be dragged-dropped into a TouchDesigner network.