Object
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Object Components (or 3D Objects
) are a sub-Family of all Components and are used to render 3D scenes with the Render TOP: The most common are the Geometry Component containing the 3D shapes to render, the Camera, Light and Null components.
There are sixteen 3D Object component types, found in the left column of the Components page of the OP Create menu:
- Ambient Light COMP
- Blend COMP
- Bone COMP
- Camera COMP
- Camera Blend COMP - multi-camera interpolation
- Environment Light COMP - reflections
- Geometry COMP - holds the SOPs that are rendered
- Geo Text COMP - 3D text (2022 version)
- Handle COMP
- Light COMP
- Null COMP - serves only to transform 3D objects in a hierarchy
- Nvidia Flow Emitter COMP - emits fluid for the Nvidia Flow TOP
- Shared Mem Out COMP, Shared Mem In COMP
- FBX COMP - imports geometry, motion, textures from
.fbx
files - USD COMP - imports geometry, motion, textures from
.usd
and.usdc
files
Python Objects[edit]
"Objects" are used in the context of Python scripting in TouchDesigner.