Normalize POP

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Summary
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The Normalize POP can re-scale all your XYZ position values to be in the 0-1 range, and it can do that to any attribute.

It can output to any existing or new attribute.

It is much more powerful than that: It can convert any position into polar or cylindrical coordinates, i.e. latitude, longitude and radius expressed in 0-1 ranges.

It can put any of these normalized values into any component of a float2, float3 or float4 attribute.

After normalizing the values between 0 and 1, it can also Bias the numbers to be closer to 0 or to 1, it can apply a Lookup function to the normalized value (like applying an ease-in ease-out), then apply an Exponent (boosts or lowers but keeps 0 and 1 values the same), and then Re-range the 0-1 values to any other range.

Normalizing into polar or cylindrical form: When normalizing a polar radius for example, it finds the point that is farthest from 0, 0, 0 and then computes the distance of each point in comparison to the farthest point. So that normalizes the radius.

When normalizing a point into a longitude around the Y-axis, it gives a value from 0 to 1, where a value of 0 or 1 is on the “back side” along the -Z axis, and a longitude value of .5 is on the “front side” along the +Z axis.

Similarly for latitude around the Y axis, a value of 0 is at the south pole (in the western civilization way of thinking), a value of 1 is at the north pole, and a value of .5 means the point is around the equator.

A similar kind of thing is done for cylindrical normalization around the Y axis.

See also the Projection POP and the Texture Map POP.

About feeding components to Normalize and other POPs - If you put P(1) P(0) P(2) (or P.yxz), it will first swap the first 2 components (x and y) and pass that to the next stage where if you have Box X, it will be processing the original y coordinate (P(1)) of the input.

PythonIcon.pngnormalizePOP_Class


Parameters - Normalize Page

Attribute Class attrclass - - Makes the POP operate on point attributes, vertex attributes or primitive attributes where applicable.
  • Point point -
  • Vertex vertex -
  • Primitive primitive -

Input Attribute Scope inputattrscope - Input's attributes you want to affect within the chosen attribute class, or attribute components.

Parameter Size parsize - - Number of independent configurable parameter values.
  • 1 1 -
  • 2 2 -
  • 3 3 -
  • 4 4 -

Aspect Correct aspectcorrect - Whether to preserve the input attribute aspect ratio.

Replace Errors replace - Enable replacing inf or nan floating points values by a specific value.

Error Value errval - Sets the replacing value on normalization errors

Mode mode - - Mode for the simplex noise types (Performance is legacy)
  • Mode mode0 -
  • Mode mode1 -
  • Mode mode2 -

Bias bias - - Moves the normalized value bias forward or backward.
  • Bias bias0 -
  • Bias bias1 -
  • Bias bias2 -

Lookup Curve lookupcurve - - Specifies whether to use a lookup curve from a list of predefined lookup curves.
  • Lookup Curve lookupcurve0 -
  • Lookup Curve lookupcurve1 -
  • Lookup Curve lookupcurve2 -

Exponent exp - - Sets the exponent. The internal value is raised by the power of the exponent
  • Exponent exp0 -
  • Exponent exp1 -
  • Exponent exp2 -

Map to Low tolow - - Reranges the attribute value.
  • Map to Low tolow0 -
  • Map to Low tolow1 -
  • Map to Low tolow2 -

Map to High tohigh - - Reranges the attribute value.
  • Map to High tohigh0 -
  • Map to High tohigh1 -
  • Map to High tohigh2 -

Output Attribute Scope outputattrscope - - Name of attribute to output (can choose components of attribute), can choose from menu.
  • P P -
  • N N -
  • Color Color -
  • Color.rgb Color.rgb -
  • Tex Tex -
  • PointScale PointScale -
  • LineWidth LineWidth -


Override Automatic Attribute overrideautoattr - Whether to override the kind of attribute automatically created based on the POP input and parameters. Allows to specify manually the type and number of components of the new attribute.

Attribute Type attrtype - - The output attribute's data type, default float.
  • float float -
  • double double -
  • int int -
  • uint uint -
  • Color color -
  • Color (double) dcolor -
  • Direction dir -
  • Direction (double) ddir -

Components attrnumcomps - - The number of components in the new custom attribute.
  • 1 1 -
  • 2 2 -
  • 3 3 -
  • 4 4 -

Default Value attrdefaultval - - Default values of the output attribute components if they cannot be computed.
  • Default Value attrdefaultval0 - Default value(s) of the attribute.
  • Default Value attrdefaultval1 - Default value(s) of the attribute.
  • Default Value attrdefaultval2 - Default value(s) of the attribute.
  • Default Value attrdefaultval3 - Default value(s) of the attribute.

Parameters - Common Page

Bypass bypass - Pass through the first input to the output unchanged.

Free Extra GPU Memory freeextragpumem - Free memory that has accumulated when output memory has grown and shrunk.

Delete Input Attributes delinputattrs - Only output which attributes you specify in this POP - helps isolate attributes into a separate branch.


Operator Inputs

  • Input 0: -


Info CHOP Channels

Extra Information for the Normalize POP can be accessed via an Info CHOP.

Common POP Info Channels

Common Operator Info Channels

  • total_cooks - Number of times the operator has cooked since the process started.
  • cook_time - Duration of the last cook in milliseconds.
  • cook_frame - Frame number when this operator was last cooked relative to the component timeline.
  • cook_abs_frame - Frame number when this operator was last cooked relative to the absolute time.
  • cook_start_time - Time in milliseconds at which the operator started cooking in the frame it was cooked.
  • cook_end_time - Time in milliseconds at which the operator finished cooking in the frame it was cooked.
  • cooked_this_frame - 1 if operator was cooked this frame.
  • warnings - Number of warnings in this operator if any.
  • errors - Number of errors in this operator if any.


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