Normalize POP
Summary[edit]
The Normalize POP can re-scale all your XYZ position values to be in the 0-1 range, and it can do that to any attribute.
It can output to any existing or new attribute.
It is much more powerful than that: It can convert any position into polar or cylindrical coordinates, i.e. latitude, longitude and radius expressed in 0-1 ranges.
It can put any of these normalized values into any component of a float2, float3 or float4 attribute.
After normalizing the values between 0 and 1, it can also Bias the numbers to be closer to 0 or to 1, it can apply a Lookup function to the normalized value (like applying an ease-in ease-out), then apply an Exponent (boosts or lowers but keeps 0 and 1 values the same), and then Re-range the 0-1 values to any other range.
Normalizing into polar or cylindrical form: When normalizing a polar radius for example, it finds the point that is farthest from 0, 0, 0 and then computes the distance of each point in comparison to the farthest point. So that normalizes the radius.
When normalizing a point into a longitude around the Y-axis, it gives a value from 0 to 1, where a value of 0 or 1 is on the “back side” along the -Z axis, and a longitude value of .5 is on the “front side” along the +Z axis.
Similarly for latitude around the Y axis, a value of 0 is at the south pole (in the western civilization way of thinking), a value of 1 is at the north pole, and a value of .5 means the point is around the equator.
A similar kind of thing is done for cylindrical normalization around the Y axis.
See also the Projection POP and the Texture Map POP.
About feeding components to Normalize and other POPs - If you put P(1) P(0) P(2) (or P.yxz), it will first swap the first 2 components (x and y) and pass that to the next stage where if you have Box X, it will be processing the original y coordinate (P(1)) of the input.
Parameters - Normalize Page
attrclass - ⊞ - Makes the POP operate on point attributes, vertex attributes or primitive attributes where applicable.
- Point
point-
- Vertex
vertex-
- Primitive
primitive-
inputattrscope - Input's attributes you want to affect within the chosen attribute class, or attribute components.
parsize - ⊞ - Number of independent configurable parameter values.
- 1
1-
- 2
2-
- 3
3-
- 4
4-
aspectcorrect - Whether to preserve the input attribute aspect ratio.
replace - Enable replacing inf or nan floating points values by a specific value.
errval - Sets the replacing value on normalization errors
mode - ⊞ - Mode for the simplex noise types (Performance is legacy)
- Mode
mode0-
- Mode
mode1-
- Mode
mode2-
bias - ⊞ - Moves the normalized value bias forward or backward.
- Bias
bias0-
- Bias
bias1-
- Bias
bias2-
lookupcurve - ⊞ - Specifies whether to use a lookup curve from a list of predefined lookup curves.
- Lookup Curve
lookupcurve0-
- Lookup Curve
lookupcurve1-
- Lookup Curve
lookupcurve2-
exp - ⊞ - Sets the exponent. The internal value is raised by the power of the exponent
- Exponent
exp0-
- Exponent
exp1-
- Exponent
exp2-
tolow - ⊞ - Reranges the attribute value.
- Map to Low
tolow0-
- Map to Low
tolow1-
- Map to Low
tolow2-
tohigh - ⊞ - Reranges the attribute value.
- Map to High
tohigh0-
- Map to High
tohigh1-
- Map to High
tohigh2-
outputattrscope - ⊞ - Name of attribute to output (can choose components of attribute), can choose from menu.
- P
P-
- N
N-
- Color
Color-
- Color.rgb
Color.rgb-
- Tex
Tex-
- PointScale
PointScale-
- LineWidth
LineWidth-
overrideautoattr - Whether to override the kind of attribute automatically created based on the POP input and parameters. Allows to specify manually the type and number of components of the new attribute.
attrtype - ⊞ - The output attribute's data type, default float.
- float
float-
- double
double-
- int
int-
- uint
uint-
- Color
color-
- Color (double)
dcolor-
- Direction
dir-
- Direction (double)
ddir-
attrnumcomps - ⊞ - The number of components in the new custom attribute.
- 1
1-
- 2
2-
- 3
3-
- 4
4-
attrdefaultval - ⊞ - Default values of the output attribute components if they cannot be computed.
- Default Value
attrdefaultval0- Default value(s) of the attribute.
- Default Value
attrdefaultval1- Default value(s) of the attribute.
- Default Value
attrdefaultval2- Default value(s) of the attribute.
- Default Value
attrdefaultval3- Default value(s) of the attribute.
Parameters - Common Page
bypass - Pass through the first input to the output unchanged.
freeextragpumem - Free memory that has accumulated when output memory has grown and shrunk.
delinputattrs - Only output which attributes you specify in this POP - helps isolate attributes into a separate branch.
Operator Inputs
- Input 0: -
Info CHOP Channels
Extra Information for the Normalize POP can be accessed via an Info CHOP.
Common POP Info Channels
Common Operator Info Channels
- total_cooks - Number of times the operator has cooked since the process started.
- cook_time - Duration of the last cook in milliseconds.
- cook_frame - Frame number when this operator was last cooked relative to the component timeline.
- cook_abs_frame - Frame number when this operator was last cooked relative to the absolute time.
- cook_start_time - Time in milliseconds at which the operator started cooking in the frame it was cooked.
- cook_end_time - Time in milliseconds at which the operator finished cooking in the frame it was cooked.
- cooked_this_frame - 1 if operator was cooked this frame.
- warnings - Number of warnings in this operator if any.
- errors - Number of errors in this operator if any.
TouchDesigner Build:
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