Noise CHOP

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Summary
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The Noise CHOP makes an irregular wave that never repeats, with values approximately in the range -1 to +1.

It generates both smooth curves and noise that is random each sample. It uses the same math as the Noise SOP.

You can create several curves with different shapes, and you can adjust period, amplitude, harmonics and more.

Optionally, an input can be connected. It is assumed that the input contains 1 to 3 channels representing X, Y and Z coordinates of points in space, and are used to sample anywhere in 3D noise space. One index in the input produces one sample in the output.

All noise functions work identically with Time Slicing on and off, with the exception of Harmonic Summation and Brownian whose methods cannot be limited to 1 in Time Slice mode. When the Timeline wraps around to frame 1, the noise functions will continue uninterrupted.

PythonIcon.pngnoiseCHOP_Class


Parameters - Noise Page

Type type - - The noise function used to generate noise. The functions available are:

  • Sparse sparse - Produces high quality, continuous noise based on Sparse Convolution.
  • Hermite hermite - Quicker than Sparse, but produces lower quality noise.
  • Harmomic Summation harmonic - Sparse noise with the ability to control the frequency step of the harmonics. Slowest type.
  • Brownian brownian - Works like a bug in random flight. With Num of Integrals at 2, its acceleration is changed randomly every frame.
  • Random random - (White Noise) Every sample is random and unrelated to any other sample. It is the same as "white noise" in audio.
  • Alligator alligator - Cell Noise.

Seed seed - Any number, integer or non-integer, which starts the random number generator. Each number gives completely different noise patterns, but with similar characteristics.

Period period - The approximate separation between peaks of a noise cycle. It is expressed in Units. Increasing the period stretches the noise pattern out.

Period is the opposite of frequency. If the period is 2 seconds, the base frequency is 0.5 cycles per second, or 0.5Hz for short. Hz refers to Hertz, the electrical and audio engineer of the 19th century, not the car guy.

If the Type is set to Random, setting this to zero will produce completely random noise. Otherwise, the period should be greater than zero.

Period Unit periodunit - Select the units to use for this parameter, Samples, Frames, Seconds, or Fraction.

Harmonics harmon - The number of higher frequency components to layer on top of the base frequency. The higher this number, the bumpier the noise will be (as long as roughness is not set to zero). 0 harmonics give the base shape.

Harmonics with a base frequency of 0.1Hz will by default produce harmonics at 0.2Hz, 0.4Hz, 0.8Hz, etc. (up to the number of harmonics specified by the Harmonics parameter).

Harmonic Spread spread - The factor by which the frequency of the harmonics are increased. It is normally 2. A spread of 3 and a base frequency of 0.1Hz will produce harmonics at 0.3Hz, 0.9Hz, 2.7Hz, etc. This parameter is only valid for the Harmonic Summation type.

Roughness rough - Controls the effect of the higher frequency noise. When roughness is zero, all harmonics above the base frequency have no effect. At one, all harmonics are equal in amplitude to the base frequency. When roughness is between one and zero, the amplitude of higher harmonics drops off exponentially from the base frequency.

The default roughness is 0.5. This means the amplitude of the first harmonic is 0.5 of the base frequency, the second is 0.25, the third is 0.125. The harmonics are added to the base to give the final shape. The Harmonics parameter and the Roughness parameter must both be non-zero to see the harmonic effects.

Exponent exp - Pushes the noise values toward 0, or +1 and -1. (It raises the value to the power of the exponent.) Exponents greater than one will pull the channel toward zero, and powers less than one will pull peaks towards +1 and -1. It is used to reshape the channels.

Num of Integrals numint - Defines the number of times to integrate (see the Area CHOP p. 114) the Brownian noise. Higher values produce smoother curves with fewer features. Values beyond 4 produce somewhat identical curves. This parameter is only valid for the Random noise type.

Amplitude amp - Defines the noise value's amplitude (a scale on the values output).

Reset reset - Only available if operator's Time Slice Parameter is on. Toggling this parameter will reset the noise calculation and hold the value until the parameter is released again.

Reset Pulse resetpulse - Only available if operator's Time Slice Parameter is on. Pulsing this parameter will reset the noise calculation.


Parameters - Transform Page

The Translate, Rotate, Scale and Pivot parameters let you sample in a different part of the 3D noise space. Imagine a different noise value for every XYZ point in space. Normally, the Noise CHOP samples the noise space from (0,0,0) along the X-axis in steps of 2/period. /tx /ty /tz /rx /ry /rx /sx /sy /sz /px /py /pz

By changing the transform, you are translating, rotating and scaling the line along which the Noise CHOPs samples the noise space. A slight Y-rotation is like walking in a straight path in the mountains, recording your altitude along the way, then re-starting from the same initial location, walking in a slightly different direction. Your altitude starts off being similar but then diverges.

Transform Order xord - - Changing the Transform Order will change where things go much the same way as going a block and turning east gets you to a different place than turning east and then going a block. In matrix math terms, if we use the 'multiply vector on the right' (column vector) convention, a transform order of Scale, Rotate, Translate would be written as T * R * S * Position

  • Scale Rotate Translate srt -
  • Scale Translate Rotate str -
  • Rotate Scale Translate rst -
  • Rotate Translate Scale rts -
  • Translate Scale Rotate tsr -
  • Translate Rotate Scale trs -

Rotate Order rord - - As with transform order (above), changing the order in which the rotations take place will alter the final position and orientation. A Rotation order of Rx Ry Rz would create the final rotation matrix as follows R = Rz * Ry * Rx

  • Rx Ry Rz xyz -
  • Rx Rz Ry xzy -
  • Ry Rx Rz yxz -
  • Ry Rz Rx yzx -
  • Rz Rx Ry zxy -
  • Rz Ry Rx zyx -

Translate t - - XYZ translation values.

  • X tx -
  • Y ty -
  • Z tz -

Rotate r - - XYZ rotation, in degrees.

  • X rx -
  • Y ry -
  • Z rz -

Scale s - - XYZ scale to shrink or enlarge the transform.

  • X sx -
  • Y sy -
  • Z sz -

Pivot p - - XYZ pivot to apply the above operations around.

  • X px -
  • Y py -
  • Z pz -


Parameters - Constraints Page

Constraint constraint - - Constraint and its parameters allows the noise curve to start and/or end at selected values. The mean value may also be enforced. Note: This only works when Time Slice is Off because time slicing has no pre-determined start/end.

  • None none - No constraints set.
  • Start Value start - Sets the noise starting position to the value set in 'Starting Value' parameter below.
  • End Value end - Sets the noise ending position to the value set in 'Ending Value' parameter below.
  • Mean Value offset - Sets the noise mean position to the value set in the 'Mean Value' parameter below.
  • Start/End Values endpoints - Set the starting and ending position of the noise separately using the parameters below.

Starting Value constrstart - Value for the starting position.

Ending Value constrend - Value for the ending position.

Mean Value constrmean - Value for the mean value of the noise.

Normalize normal - Ensures that all noise curves fall between -1 and 1. Applied before the Amplitude parameter. Only valid for Random and Harmonic Summation noise types, since Hermite and Sparse noise are always normalized. Normalizing random noise occurs between integrations, producing a more controlled curve. Note: This only works when Time Slice is Off because time slicing has no pre-determined start/end.


Parameters - Channel Page

Channel Names channelname - You can creates many channels with simple patterns like "chan[1-20]", which generates 20 channels from chan1 to chan20. See the section, Common CHOP Parameters for a description of this and all Options. See Scope and Channel Name Matching Options. Each channel has a unique seed, so all channels will be different with the same parameter settings.

Start start - Start of the interval, expressed in Units (seconds, frames or samples).

Start Unit startunit - Select the units to use for this parameter, Samples, Frames, or Seconds.

End end - End of the interval, expressed in Units (seconds, frames or samples).

End Unit endunit - Select the units to use for this parameter, Samples, Frames, or Seconds.

Sample Rate rate - The sample rate of the channels, in samples per second. Default: me.time.rate

Extend Left left - - The left extend conditions (before/after range).

  • Hold hold - Hold the current value of the channel.
  • Slope slope - Continue the slope before the start of the channel.
  • Cycle cycle - Cycle the channel repeatedly.
  • Mirror mirror - Cycle the channel repeatedly, mirroring every other cycle.
  • Default Value default - Use the constant value specified in the Default Value parameter.

Extend Right right - - The right extend conditions (before/after range).

  • Hold hold - Hold the current value of the channel.
  • Slope slope - Continue the slope after the end of the channel.
  • Cycle cycle - Cycle the channel repeatedly.
  • Mirror mirror - Cycle the channel repeatedly, mirroring every other cycle.
  • Default Value default - Use the constant value specified in the Default Value parameter.

Default Value defval - The value used for the Default Value extend condition.


Parameters - Common Page

Time Slice timeslice - Turning this on forces the channels to be "Time Sliced". A Time Slice is the time between the last cook frame and the current cook frame.

Scope scope - To determine which channels get affected, some CHOPs use a Scope string on the Common page.

Sample Rate Match srselect - - Handle cases where multiple input CHOPs' sample rates are different. When Resampling occurs, the curves are interpolated according to the Interpolation Method Option, or "Linear" if the Interpolate Options are not available.

  • Resample At First Input's Rate first - Use rate of first input to resample others.
  • Resample At Maximum Rate max - Resample to the highest sample rate.
  • Resample At Minimum Rate min - Resample to the lowest sample rate.
  • Error If Rates Differ err - Doesn't accept conflicting sample rates.

Export Method exportmethod - - This will determine how to connect the CHOP channel to the parameter. Refer to the Export article for more information.

  • DAT Table by Index datindex - Uses the docked DAT table and references the channel via the index of the channel in the CHOP.
  • DAT Table by Name datname - Uses the docked DAT table and references the channel via the name of the channel in the CHOP.
  • Channel Name is Path:Parameter autoname - The channel is the full destination of where to export to, such has geo1/transform1:tx.

Export Root autoexportroot - This path points to the root node where all of the paths that exporting by Channel Name is Path:Parameter are relative to.

Export Table exporttable - The DAT used to hold the export information when using the DAT Table Export Methods (See above).


Operator Inputs

  • Input 0: -


Info CHOP Channels

Extra Information for the Noise CHOP can be accessed via an Info CHOP.

Common CHOP Info Channels

  • start - Start of the CHOP interval in samples.
  • length - Number of samples in the CHOP.
  • sample_rate - The samplerate of the channels in frames per second.
  • num_channels - Number of channels in the CHOP.
  • time_slice - 1 if CHOP is Time Slice enabled, 0 otherwise.
  • export_sernum - A count of how often the export connections have been updated.

Common Operator Info Channels

  • total_cooks - Number of times the operator has cooked since the process started.
  • cook_time - Duration of the last cook in milliseconds.
  • cook_frame - Frame number when this operator was last cooked relative to the component timeline.
  • cook_abs_frame - Frame number when this operator was last cooked relative to the absolute time.
  • cook_start_time - Time in milliseconds at which the operator started cooking in the frame it was cooked.
  • cook_end_time - Time in milliseconds at which the operator finished cooking in the frame it was cooked.
  • cooked_this_frame - 1 if operator was cooked this frame.
  • warnings - Number of warnings in this operator if any.
  • errors - Number of errors in this operator if any.


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