Instance

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There are two kinds of Instancing in TouchDesigner:

1. A geometry instance in the Geometry Component is a copy of a geometry object which can be transformed independently. The Geometry COMP has an Instance parameter page to create instances. Transformations of the instances can be made by supplying CHOP channels with X, Y, and Z and other data. One instance is created for every CHOP sample, or SOP point.

2. An instance is an OP that doesn't actually have its own data, but rather just refers to an OP (or has an input) whose data it uses. This includes Null OPs, Select OPs and Switch OPs.

An Operator Family that contains its own Network inside. There are twelve 3D Object Component and eight 2D Panel Component types. See also Network Path.

(1) A Geometry Component can render its SOP geometry many times using CHOP samples, (2) an OP that doesn't actually have its own data, but rather just refers to an OP (or has an input) whose data it uses. This includes Null OPs, Select OPs and Switch OPs.

An Operator Family which operate on Channels (a series of numbers) which are used for animation, audio, mathematics, simulation, logic, UI construction, and many other applications.

An Operator Family that reads, creates and modifies 3D polygons, curves, NURBS surfaces, spheres, meatballs and other 3D surface data.