File In POP

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Summary
[edit]

The File In POP reads a file and converts it into a POP in GPU memory.

File formats supported: .obj is the most complete now. As well, older .tog, .bhclassic, .hclassic.

You can use http:// URL prefix when specifying a supported file accessible on the network.

See also: Point File In POP, Alembic In POP, FBX COMP, USD COMP

PythonIcon.pngfileinPOP_Class


Parameters - File In Page

Geometry File file - Contains the full pathname of the geometry file to be read in.

Flip Primitive Faces flipfacing - Enable flipping the primitive faces of the geometry.

Refresh refresh - - In some modes like Circle, the points can be in a fixed patter or be random.
  • Refresh refresh -
  • Refresh Pulse refreshpulse - Force a check on the file to re-read if it has changed.

Input Color Space inputcolorspace - - Override / set the color space, or use the color space in the file, or assume default if there is none.
  • Automatic automatic -
  • sRGB srgb -
  • sRGB - Linear srgblinear -
  • Rec.601 (NTSC) rec601ntsc -
  • Rec.709 rec709 -
  • Rec.2020 rec2020 -
  • Rec.2020 ST2084PQ rec2020st2084pq -
  • Rec.2020 HLG rec2020hlg -
  • DCI-P3 dcip3 -
  • DCI-P3 (D60) dcip3d60 -
  • Display P3 (D65) displayp3d65 -
  • Display P3 (D65) - Linear displayp3d65linear -
  • ACES2065-1 aces2065-1 -
  • ACEScg acescg -
  • ACESproxy acesproxy -
  • Passthrough passthrough -

Input Reference White inputreferencewhite - - Color space to use for the incoming data.
  • Default For Color Space default -
  • Standard (SDR) sdr -
  • High (HDR) hdr -
  • UI ui -

Parameters - Common Page

Bypass bypass - Pass through the first input to the output unchanged.

Free Extra GPU Memory freeextragpumem - Free memory that has accumulated when output memory has grown and shrunk.

Delete Input Attributes delinputattrs - Only output which attributes you specify in this POP - helps isolate attributes into a separate branch.


Info CHOP Channels

Extra Information for the File In POP can be accessed via an Info CHOP.

Common POP Info Channels

Common Operator Info Channels

  • total_cooks - Number of times the operator has cooked since the process started.
  • cook_time - Duration of the last cook in milliseconds.
  • cook_frame - Frame number when this operator was last cooked relative to the component timeline.
  • cook_abs_frame - Frame number when this operator was last cooked relative to the absolute time.
  • cook_start_time - Time in milliseconds at which the operator started cooking in the frame it was cooked.
  • cook_end_time - Time in milliseconds at which the operator finished cooking in the frame it was cooked.
  • cooked_this_frame - 1 if operator was cooked this frame.
  • warnings - Number of warnings in this operator if any.
  • errors - Number of errors in this operator if any.


TouchDesigner Build:

POPs
Accumulate • Alembic In • Analyze • Attribute Combine • Attribute Convert • Attribute • Blend • Box • Cache Blend • Cache • Cache Select • CHOP to • Circle • Connectivity • Convert • Copy • CPlusPlus • Curve • DAT to • Delete • Dimension • DMX Fixture • DMX Out • Extrude • Facet • Feedback • Field • File In • File Out • Force Radial • GLSL Advanced • GLSL Copy • GLSL Create • GLSL • GLSL Select • Grid • Group • Histogram • Import Select • In • Limit • Line Break • Line Divide • Line Metrics • Line • Line Resample • Line Smooth • Line Thick • Lookup Attribute • Lookup Channel • Lookup Texture • Math Combine • Math Mix • Math • Merge • Neighbor • Noise • Normal • Normalize • Null • OAK Select • Out • Particle • Pattern • Phaser • Plane • Point File In • Point Generator • Point • Points, Vertices and Primitives in s • Polygonize • POP • Primitive • Projection • Proximity • Quantize • Random • Ray • Rectangle • ReRange • Revolve • Select • Skin Deform • Skin • SOP to • Sort • Sphere • Sprinkle • Subdivide • Switch • Texture Map • TOP to • Topology • Torus • Trail • Transform • Trig • Tube • Twist • ZED