Cycle CHOP

From Derivative
Jump to navigation Jump to search

Summary
[edit]

The Cycle CHOP creates cycles. It can repeat the channels any number of times before and after the original. It can also make a single cycle have a smooth transition from its end to its beginning, so it loops smoothly.

Since channels may not naturally loop well, the Cycle CHOP provides three different methods of blending between the cycles.

PythonIcon.pngcycleCHOP_Class


Parameters - Cycle Page

Cycles Before before - The number of cycles to loop before the input CHOP. This parameter can be fractional.

Cycles After after - The number of cycles to loop after the input CHOP. This parameter can be fractional.

Mirror Cycles mirror - If enabled, consecutive cycles are mirror images (reversed) of each another. The first cycle is never mirrored.

Blend Start to End extremes - If on, the end of the CHOP is blended into the start of the CHOP to produce a smooth loop. If Cycles Before and Cycles After are 0, Region is non-zero, and Extend Conditions are "Cycle", it loops smoothly forever.


Parameters - Blend Page

Method blendmethod - - How to blend between cycles:
  • Preserve Length pre - Keeps the total length of each cycle the same as the length of the input CHOP.
  • Overlap Sequences ovl - Overlaps each cycle with the previous cycle.
  • Insert Blend Region ins - Inserts a region between the cycles where blending is done.

Shape blendfunc - - The shape of the blending function:
  • Linear lin - Linear blend.
  • Ease in ei - Uses an easein() function for blending.
  • Ease out eo - Uses an easeout() function for blending.
  • Ease in Ease out cos - Uses both easein() and easeout() functions.
  • Cubic cub - For Insert Blend Region, uses a cubic() interpolation to fill the region between the cycles.
  • Add add - The overlapped regions have the overlapping samples simply added. This is suitable for looping audio.
  • Hold Previous holdprev -

Region blendregion - The size of the blend region, in either seconds, samples or frames (set with Units in the Common page).

Blend Region Units blendregionunit -

Bias blendbias - The bias of the blend. A -1 biases the blend toward the beginning of the blend region, 0 is no bias and +1 biases towards the end of the blend region.

Step step - If set to 1, the next cycle will be shifted up or down in value, so that it begins where the last cycle ended. Suitable for the root object of walk cycles.

Step Scope stepscope - The names of those channels that will be affected by the Step parameter.


Parameters - Common Page

Time Slice timeslice - Turning this on forces the channels to be "Time Sliced". A Time Slice is the time between the last cook frame and the current cook frame.

Scope scope - To determine which channels get affected, some CHOPs use a Scope string on the Common page. See Pattern Matching.

Sample Rate Match srselect - - Handle cases where multiple input CHOPs' sample rates are different. When Resampling occurs, the curves are interpolated according to the Interpolation Method Option, or "Linear" if the Interpolate Options are not available.
  • Resample At First Input's Rate first - Use rate of first input to resample others.
  • Resample At Maximum Rate max - Resample to the highest sample rate.
  • Resample At Minimum Rate min - Resample to the lowest sample rate.
  • Error If Rates Differ err - Doesn't accept conflicting sample rates.
Export Method exportmethod - - This will determine how to connect the CHOP channel to the parameter. Refer to the Export article for more information.
  • DAT Table by Index datindex - Uses the docked DAT table and references the channel via the index of the channel in the CHOP.
  • DAT Table by Name datname - Uses the docked DAT table and references the channel via the name of the channel in the CHOP.
  • Channel Name is Path:Parameter autoname - The channel is the full destination of where to export to, such has geo1/transform1:tx.
Export Root autoexportroot - This path points to the root node where all of the paths that exporting by Channel Name is Path:Parameter are relative to.

Export Table exporttable - The DAT used to hold the export information when using the DAT Table Export Methods (See above).


Operator Inputs

  • Input 0: -


Info CHOP Channels

Extra Information for the Cycle CHOP can be accessed via an Info CHOP.

Common CHOP Info Channels

  • start - Start of the CHOP interval in samples.
  • length - Number of samples in the CHOP.
  • sample_rate - The samplerate of the channels in frames per second.
  • num_channels - Number of channels in the CHOP.
  • time_slice - 1 if CHOP is Time Slice enabled, 0 otherwise.
  • export_sernum - A count of how often the export connections have been updated.

Common Operator Info Channels

  • total_cooks - Number of times the operator has cooked since the process started.
  • cook_time - Duration of the last cook in milliseconds.
  • cook_frame - Frame number when this operator was last cooked relative to the component timeline.
  • cook_abs_frame - Frame number when this operator was last cooked relative to the absolute time.
  • cook_start_time - Time in milliseconds at which the operator started cooking in the frame it was cooked.
  • cook_end_time - Time in milliseconds at which the operator finished cooking in the frame it was cooked.
  • cooked_this_frame - 1 if operator was cooked this frame.
  • warnings - Number of warnings in this operator if any.
  • errors - Number of errors in this operator if any.


TouchDesigner Build:

CHOPs
Ableton Link • Analyze • Angle • Attribute • Audio Band EQ • Audio Binaural • Audio Device In • Audio Device Out • Audio Dynamics • Audio File In • Audio File Out • Audio Filter • Audio Movie • Audio NDI • Audio Oscillator • Audio Para EQ • Audio Play • Audio Render • Experimental:Audio Render • Audio Spectrum • Audio Stream In • Audio Stream Out • Audio VST • Audio Web Render • Beat • Bind • BlackTrax • Blend • Blob Track • Body Track • Bullet Solver • Clip Blender • Clip • Clock • Composite • Constant • Copy • Count • CPlusPlus • Cross • Cycle • DAT to • Delay • Delete • DMX In • DMX Out • Envelope • EtherDream • Event • Expression • Extend • Face Track • Fan • Feedback • File In • File Out • Filter • FreeD In • FreeD Out • Function • Gesture • Handle • Helios DAC • Hog • Hokuyo • Hold • Import Select • In • Info • Interpolate • Introduction To s Vid • Inverse Curve • Inverse Kin • Join • Joystick • Keyboard In • Keyframe • Kinect Azure • Kinect • Lag • Laser • Laser Device • Leap Motion • Leuze ROD4 • LFO • Limit • Logic • Lookup • LTC In • LTC Out • Math • Merge • MIDI In • MIDI In Map • MIDI Out • MoSys • Mouse In • Mouse Out • Ncam • Noise • Null • OAK Device • OAK Select • Object • Oculus Audio • Oculus Rift • OpenVR • OptiTrack In • OSC In • OSC Out • Out • Override • Panel • Pangolin • Parameter • Pattern • Perform • Phaser • Pipe In • Pipe Out • PosiStageNet • Pulse • RealSense • Record • Rename • Render Pick • RenderStream In • Reorder • Replace • Resample • S Curve • Scan • Script • Select • Sequencer • Serial • Shared Mem In • Shared Mem Out • Shift • Shuffle • Slope • SOP to • Sort • Speed • Splice • Spring • Stretch • Stype In • Stype Out • Switch • Sync In • Sync Out • Tablet • Time Slice • Timecode • Timeline • Timer • TOP to • Touch In • Touch Out • Trail • Transform • Transform XYZ • Trigger • Experimental:Trigger • Trim • Warp • Wave • WrnchAI • ZED