Channel
A channel is a sequence of numbers (also known as Sample) that can represent motion, control signals, MIDI, audio, color maps, rolloff curves or lookup tables.
A CHOP outputs one or more channels. The group of one or more channels created by a CHOP is called a Clip. So a clip is what a CHOP outputs.
Each channel of a CHOP has a channel name that can be set by the user.
Channels are passed between CHOPs in TouchDesigner networks.
Channels can also be exported to a parameter of any operator, overriding that parameter's value.
Channel Names[edit]
Channel names can contain numbers, english letters (A-Z a-z), and the special characters -
, _
, :
, and /
. Other characters will be automatically converted to _
.
Common practice is to use only lower-case letters and _
.
See Also[edit]
An Operator Family which operate on Channels (a series of numbers) which are used for animation, audio, mathematics, simulation, logic, UI construction, and many other applications.